We are already ratelimiting on the firewall side and there we can have IPs whitelisted... if only we could have the whitelists into the engine....
On Fri, May 30, 2014 at 8:43 PM, Kevin <[email protected]> wrote: > On 5/30/2014 2:27 PM, Marco Padovan wrote: > > Hi, > > is there a way to remove (or increase) the query rate limits? > > Or at least a way to whitelist a series of IP addresses not affected by > such kind of rate limiting? > > Currently when doing subsequent checks we miss a reply from time to time > and therefore consider the server as offline > > > _______________________________________________ > Csgo_servers mailing > [email protected]https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > sv_max_queries_sec > sv_max_queries_sec_global > > These are the commands used in CS:S/TF2 to limit info requests. I wouldn't > recommend un-limiting these, or setting them extremely high, as malicious > users can spam your server and make it lag/timeout. > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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