We are already ratelimiting on the firewall side and there we can have IPs
whitelisted... if only we could have the whitelists into the engine....


On Fri, May 30, 2014 at 8:43 PM, Kevin <[email protected]> wrote:

>  On 5/30/2014 2:27 PM, Marco Padovan wrote:
>
> Hi,
>
>  is there a way to remove (or increase) the query rate limits?
>
>  Or at least a way to whitelist a series of IP addresses not affected by
> such kind of rate limiting?
>
>  Currently when doing subsequent checks we miss a reply from time to time
> and therefore consider the server as offline
>
>
> _______________________________________________
> Csgo_servers mailing 
> [email protected]https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>  sv_max_queries_sec
> sv_max_queries_sec_global
>
> These are the commands used in CS:S/TF2 to limit info requests. I wouldn't
> recommend un-limiting these, or setting them extremely high, as malicious
> users can spam your server and make it lag/timeout.
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Reply via email to