Put the nav file to maps/workshop/mapID, the same directory with the bsp. Its working, i fixed 100+ nav :)
2014-06-06 17:03 GMT+02:00 Comberbach . <[email protected]>: > When hosting a workshop server, is anyone aware of how to use different > .nav files on a workshop map? > > In other words, if I have a reworked .nav file (for de_nuke for example) > which sits in the CS:GO workshop, how do I make sure my server uses it when > I run de_nuke? > > As far as I am aware, the "host_workshop_map ########" command just > fetches the map from > > ...\csgo\maps\workshop\#########\ > > so how can you ensure the server loads the right .nav file for the > map? [image: Emoji] > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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