Put the nav file to maps/workshop/mapID, the same directory with the bsp.

Its working, i fixed 100+ nav :)


2014-06-06 17:03 GMT+02:00 Comberbach . <[email protected]>:

> When hosting a workshop server, is anyone aware of how to use different
> .nav files on a workshop map?
>
> In other words, if I have a reworked .nav file (for de_nuke for example)
> which sits in the CS:GO workshop, how do I make sure my server uses it when
> I run de_nuke?
>
> As far as I am aware, the "host_workshop_map ########" command just
> fetches the map from
>
>  ...\csgo\maps\workshop\#########\
>
> so how can you ensure the server loads the right .nav file for the
> map?     [image: Emoji]
>
>
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Reply via email to