Problem is not on our end if the message is "session is no longer available". It's network issue, and the fault is at Valve's end. There would be no issues if the system worked like TF2 does, but due to overwatch and matchmaking bans, the system and our servers always need to have a solid connection to Valve servers to block these players and even to form a "lobby", that has to be on in order to anyone to join into our servers to play on.

But that lobby gets lost for unknown reasons and the thing doesn't fix itself. Has been a problem since the game launched, but more on the last few days. Perhaps there isn't enough capacity to process the data as steamcommunity market seems to bork out also and you need to reload the page to get the data. But server doesn't do that. On TF2, they improved the connectivity somehow when servers kept losing connection to steam matchmaking and they have been mostly fine since.

-ics

L33TGaming kirjoitti:
I've been getting the same problem over the last couple of days as well.
Hibernation is disabled. The server would just slowly loose people and
players are unable to join giving the exact same error message as above in
their console. Valve please fix this.



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