Were the server files downloaded with SteamCMD or the regular Steam client? If it was the regular Steam client, I'm just wondering if you have a recent enough copy of the dedicated.dylib file in the 'bin' folder. With SteamCMD, that file comes with it. The most recent version can found here: http://users.alliedmods.net/~ds/srcds_osx/csgo_dedicated_dylib.zip

But if that's not the problem, give this debug binary a try: http://users.alliedmods.net/~ds/csgo_debug/srcds_osx_csgo.zip

Place the binary in the main server directory. Then run the server with the "-nobreakpad" option added. When it crashes, it should output some information which will look something like the following:

Caught signal 10 (Bus error: 10). Invalid memory access of 0xa from 0x2dc4.
Backtrace:
#0 srcds_osx 0x00001d4e _Z13crash_handleriP9__siginfoPv + 206
#1  libsystem_platform.dylib            0x9914ddeb _sigtramp + 43
#2 srcds_osx 0x00002dc4 _Z14Sys_LoadModulePKc + 212 #3 dedicated.dylib 0x02011d9c _ZN15CBaseFileSystem10LoadModuleEPKcS1_b + 588
#4  dedicated.dylib                     0x0202feb0 main + 368
#5  srcds_osx                           0x00002333 main + 1219

On 6/30/14 10:03 AM, Absurd Minds wrote:

1) Maverick

2) sourcemod is running but the map still crashes with metamod and sourcemod disabled.

3) hws-MacBook-Pro:cs_go hw$ shasum bin/shaderapiempty.dylib
cf2b6a632562c8cff6feb38078ead4f7d0ecf788 bin/shaderapiempty.dylib

On Jun 30, 2014 2:45 AM, "Scott Ehlert" <[email protected] <mailto:[email protected]>> wrote:

    Does the server crash at any particular time? I can't seem to
    reproduce the problem on my Mac with that map.

    1) What version of OS X?

    2) Are there any server plugins loaded? (like SourceMod)

    3) What's the SHA checksum of shaderapiempty.dylib? From the
    server's main directory, just run: shasum bin/shaderapiempty.dylib

    On 6/29/2014 3:19 PM, Absurd Minds wrote:

        cs_italy_night is one specific example.

        http://steamcommunity.com/sharedfiles/filedetails/?id=133535803

        On Jun 29, 2014 4:17 PM, "Scott Ehlert" <[email protected]
        <mailto:[email protected]>
        <mailto:[email protected] <mailto:[email protected]>>> wrote:

            Which specific maps are you having trouble with?

            On 6/29/14 12:23 PM, Absurd Minds wrote:


                Apparently the router was the issue. The guy had an
            identical
                router which we ended up testing and it works fine.

                I am running into one other issue. Some maps are
            causing the
                server to crash. These are maps that work fine on my
            linux server,
                and the workshop shows no other users having this
            error, so I am
                thinking it's something with the mac os.

                ** Unknown exception behavior: -559038737
                ./srcds_run: line 353:   893 Segmentation fault: 11
             $HL_CMD

                (no debug.log is generated when adding -debug to the
            startup command)

                Yeah, computer networking is not my strong point.
            Thanks for the
                suggestions. I will try them all and report back as I
            am able.

                On Jun 27, 2014 10:59 PM, "Jesse Molina"
            <[email protected] <mailto:[email protected]>
                <mailto:[email protected]
            <mailto:[email protected]>>> wrote:


                    I am writing this on a Mac.

                    If you have the firewall disabled, there really
            isn't anything
                    else.

                    Use lsof on the Mac to check what ports the
            application is
                    actually listening to:

                    lsof -i -n -a -p $PID

                    Test if any client on the LAN can connect.  If the
            user does
                    not have another computer on the LAN, try a port
            scanning
                    phone app.

                    If you want to test the port forwarding on the
            router, get
                    your user to install netcat via Fink/Mac Ports and
            listen on
                    the port the srcds server would be listening on
            and see if you
                    can send netcat data, or do something equivalent.

                    This is probably a computer networking 101 thing.



                    On 6/27/14, 18:28, Absurd Minds wrote:


                        Thank you for the reply!

                        I tried both of those fixes with no success. I
            am able to
                        ping the IP, but nmap shows 8099 as the only
            port open. I
                        even added the computer to the DMZ in the
            router. Is there
                        anything else on a mac that could cause
            traffic to be blocked?

                        On Jun 27, 2014 8:45 PM, "Jesse Molina"
                        <[email protected]
            <mailto:[email protected]> <mailto:[email protected]
            <mailto:[email protected]>>
                        <mailto:[email protected]
            <mailto:[email protected]>
                        <mailto:[email protected]
            <mailto:[email protected]>>>> wrote:


                            I don't know if it's still true, but I seem to
                        remember Milton at
                            Valve saying that the +map command was
            special, and
                        should always
                            be the last argument on the command line.
             Arguments
                        after +map
                            may not be processed at all because of this.
                         Alternately, put map
                            in the autoexec.cfg instead of on the
            command line.
                         You might
                            also be able to put game_type and game_mode in
                        autoexec.cfg too,
                            but not sure.

                            Re-order like this:

                            ./srcds_run -game csgo -ip 192.168.1.100
            +net_public_adr
                            117.7.170.41 +login anonymous +game_type 0
            +game_mode
                        1 +mapgroup
                            mg_bomb_se +map ar_poolstay

                            Also, you should be using -ip and not +ip,
            unless I am
                        mistaken.



                            On 6/27/14, 9:31, Absurd Minds wrote:


                                ./srcds_run -game csgo +game_type 0
            +game_mode 1
                        +mapgroup
                                mg_bomb_se +map ar_poolstay +login
            anonymous +ip
                        192.168.1.100
                                +net_public_adr 117.7.170.41



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