I would add that in both cases (128 & 64-tick), the main component which drives server performance is the CPU. Assuming you have met the other requirements (upload bandwidth, RAM, etc..), I would simply buy the fastest CPU you can afford, as higher frequencies result directly in lower var.
If you can, go for a high frequency Haswell chip (go hyper-threaded if you think you need more headroom, but not essential for a single server instance on 1 machine, which is what I assume you are inquiring about here). Having srcds running on a 4.4GHz i7-4790K made one hell of a difference for me. Finally, whilst not essential to client performance, a decent SSD is nice to have when you're troubleshooting and constantly closing and firing up again. With the price of the 256GB MX100s now, there's no reason not to in 2014. If you plan to run a workshop server with quite a few maps, expect your directory to be bigger than 10GB obviously. > Message: 2 > Date: Mon, 08 Sep 2014 22:52:50 -0400 > From: Kevin C <[email protected]> > To: [email protected] > Subject: Re: [Csgo_servers] Server HW req > Message-ID: <[email protected]> > Content-Type: text/plain; charset="windows-1252"; Format="flowed" > > 128 tick: > 20Mbps upload at least > 3.0Ghz+ Sandy Bridge or better > 1GB for the srcds process > Roughly 10GB for the srcds install > > 64 tick: > 15Mbps upload at least > 2.0Ghz+ Sandy Bridge or better > 1GB for the srcds process > Roughly 10Gb for the srcds install > > > On 9/8/2014 10:50 PM, Clifford - wrote: > > I was wondering which would be the best hw requirement to be able to > > run successfully a server around 24 users. > > Recommendations for > > > > Bandwidth (upload) > > Processor > > RAM > > HDD > > > >
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