Aren't there any kind of retry implemented into the client game?

Why not just drop the first 3 packets and then allow if it keeps trying?

On Wed, Nov 5, 2014 at 3:24 PM, Moritz Uehling <f...@flysoftiii.de> wrote:

> The attack you're under is actually pretty advanced, especially with
> spoofed IPs. I don't know of any countermeasure.
>
> The only real thing you can do: Go to the police (or whoever is the right
> person in your country) and try to get them investigating.
>
> The next thing is simply letting the server running. There is not much you
> can do, sadly.
>
>
> Am 5. November 2014 15:06:10 schrieb p0stpwned <
> getmeabeerwo...@hotmail.com>:
>
>
>  Yeah there's no real point staying up if we're not even on the browser
>> list.
>>
>>
>>
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