It also on how evenly spread the players are across servers. Having as many full servers as possible with a given number of players will be more intensive than having the same number of players across half-full servers, as long as the same number of severs are still running at the same time.
On 2014/12/10 19:08, Kevin C wrote:
Must not of been all source servers, or you were overloading. We use the E3-1271v3 from the same host and we hit 50% CPU at 200 players.


On 12/10/2014 7:06 PM, Marcos Silva wrote:
My host offers this:

"E3-1271v3:    A slight step up from the E3-1270v3
Intel Xeon E3-1271v3 processor (four physical 3.6ghz cores on QPI +
hyperthreading + turbo->4.0ghz
32 GB DDR3-1600 ECC memory
240 GB SSD and 2000 GB, 7200 RPM SATA hard drive
18000 GB of InterNAP bandwidth
Able to host around 300-350 connected players at once"

But my record was 750 players connected at once.



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