Hey guys, after the latest patch has been introduced recoil control feels kind of awkward for me as well as for many others.
Threads like: Reddit 1 <http://www.reddit.com/r/GlobalOffensive/comments/2p4f4d/the_new_recoilkickflinch_is_obnoxiouswhy_are/> Reddit 2 <http://www.reddit.com/r/GlobalOffensive/comments/2hsc6g/the_lack_of_communication_between_valve_and_the/> Really show, that a lot of people do have some kind of problems right now. A short official statement would be great for the community, because everyone would be interested in if this is a bug or just an unfortunate byproduct of the new anti-nospread mechanism. So the question is: Can it be fixed? Or will this be permanent? And is there a way to calculate the kickback like in L4D2 ( Suggestions <http://www.reddit.com/r/GlobalOffensive/comments/2p2j28/valve_have_now_patched_nospreadrage/cmtnln7?context=3> ) Kind regards -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Regarding-the-new-spread-update-tp8612.html Sent from the CSGO_Servers mailing list archive at Nabble.com. _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
