Is there any chance we could get support for this for CSGO? For those that
don't know, cl_connectmethod is a cvar in TF2 that gets set on a client
when they connect to a server. It can then be queried by the server to find
out how they connected (quickplay, browser, history, favorites, friend,
console, etc).


It'd be nice to be able to see where my traffic is coming from in terms of
community building.

Daniel B aka NarryG
http://steamcommunity.com/id/narrygewman
http://steamcommunity.com/groups/graymanngaming
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