Is there any chance we could get support for this for CSGO? For those that don't know, cl_connectmethod is a cvar in TF2 that gets set on a client when they connect to a server. It can then be queried by the server to find out how they connected (quickplay, browser, history, favorites, friend, console, etc).
It'd be nice to be able to see where my traffic is coming from in terms of community building. Daniel B aka NarryG http://steamcommunity.com/id/narrygewman http://steamcommunity.com/groups/graymanngaming
_______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
