For future reference it's only .zip and .exe files that firefox has
blacklisted from pomf.
No idea who in their right mind decided to blacklist a file sharing site
with a responsible malware removal policy.
On 5/26/2015 5:56 PM, The H4x0r wrote:
Apparently firefox has blacklisted pomf.se for some reason (it's a file
sharing site), so here's that same zip uploaded to google drive:
https://docs.google.com/uc?authuser=0&id=0B6-eZfOqSEoQbnBCcVducW92VEE&export=download
------------------------------------------------------------------------
Date: Thu, 21 May 2015 21:43:57 +0200
From: [email protected]
To: [email protected]
Subject: Re: [Csgo_servers] csgo exploit
Thx. I think a few guys will use it now! Good job! :)
Am 21.05.2015 um 20:59 schrieb The H4x0r:
Forgot to say that you will also need the socket
<https://forums.alliedmods.net/showthread.php?t=67640> include file
to compile SMAC. Anyway here's the latest SMAC 0.8.6.0 dev version
compiled (using a clean install of Sourcemod 1.7.1) if you want it:
http://a.pomf.se/mqenqc.zip
------------------------------------------------------------------------
From: [email protected] <mailto:[email protected]>
To: [email protected]
<mailto:[email protected]>
Date: Thu, 21 May 2015 21:40:28 +0300
Subject: Re: [Csgo_servers] csgo exploit
Compiling SMAC is really easy, you just need to extract the correct
files in the scripting and scripting\includes folder and then (on
windows) just drag&drop all the smac_*.sp files into compile.exe
found in the scripting folder. Optimally you should always compile
all plugins you use yourself.
You could also use this webcompiler to compile SMAC, just drag&drop
the include files thre one by one and then you can start compiling
the smac_*.sp files: https://spider.limetech.org/
------------------------------------------------------------------------
Date: Sat, 16 May 2015 19:15:07 +0200
From: [email protected]
<mailto:[email protected]>
To: [email protected]
<mailto:[email protected]>
Subject: Re: [Csgo_servers] csgo exploit
all of them and u should use the following:
smac.smx
smac_client.smx
smac_rcon.smx
And of course u can also use:
smac_aimbot.smx
smac_autotrigger.smx
smac_cvars.smx
smac_eyetest.smx
smac_speedtest.smx
But smac is a hight-traffic plugins and will decrease the performance.
Am 16.05.2015 um 10:53 schrieb csgo clan:
There are several different sourcemod scripts in the branches,
which ones should I be compiling? Just the smac.sp or any others
as well?
------------------------------------------------------------------------
*From:* MiShU # gameserver-syndicate.de
<[email protected]>
<mailto:[email protected]>
*To:* csgo clan <[email protected]>
<mailto:[email protected]>;
[email protected]
<mailto:[email protected]>
*Sent:* Friday, May 15, 2015 4:38 PM
*Subject:* Re: [Csgo_servers] csgo exploit
Maybe u should try using SMAC;
https://bitbucket.org/anticheat/smac/wiki/ClientProtection
maybe someone is able to compile the newest branch for lastest
sm version? Im not smart enough for sth like that! :D
http://hg.smac.sx/smac/branches
Am 15.05.2015 um 20:23 schrieb csgo clan:
I think this is some sort of an exploit that causes lag on
the CSGO servers.I am not sure if any of you have faced
this. People who are abusing try to connect and all that
shows is: "Player Tae's my bae has left the game. (ERROR!
Couldn't send snapshot.)" They never really connect, it just
shows that in server chat and the server spikes and lags for
1 second. If they do it often enough, it completely freezes
and crashes the server. Console output only shows "Tae`s my
bae connected." repeatedly.
I am running a sourcemod enabled community server on linux.
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