Here they are:
[ NETWORKING ]
– Fixed a bug in the visibility/occlusion query that caused players to
disappear sometimes.
– Added server convar to avoid sending footstep audio messages when they
are out of audible range.
[ MATCHMAKING ]
– Expired competitive cooldowns now require a confirmation from the players.
– If a surrender vote is about to pass after the round is already over,
it will cancel the vote.
– If a surrender vote succeeds right before halftime, the proper teams
will surrender at the next opportunity.
[ OPERATION BLOODHOUND ]
– Updated some game settings and bonus XP values for the Guardian missions.
[ UI ]
– Fixed death notices not being truncated properly and being offset when
they were very long.
– Added cage opening sound to weapon reveal.
– Released more XP Rank Icons.
[ MISC ]
– Bots will now no longer bunch up on a hostage and all try to rescue it
at once.
– Reduced Earned XP Demolition and Arms Race multipliers to bring them
in line with other game modes.
[MAPS]
-Office
–Fixed a bad nav mesh spot
-Season
–Latest version of Season
-Rails
–Fixed some spots where C4 could get stuck
–Fixed some spots where players could get out of the map
-Log
–Fixed some spots where C4 could get stuck
–Fixed some spots where players could get stuck
–Fixed a smokegrenade sorting issue on the bridge
Also, what happened to Ido/Vitaliy's presence with these here?! It was
always handy.
On 5/29/2015 6:46 PM, ToG wrote:
Just had an update. any release notes pl?
--
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