rephrase
 
any benefits from occlusion_test_async 0/1?
 
and how this var work 
sv_maxusrcmdprocessticks_holdaim
?
 
--------------
With regards
Levinchuk F.
 
 
 
19.06.2015, 02:08, "Absurd Minds" <goabs...@absurdminds.net>:
http://blog.counter-strike.net/index.php/2015/06/12101/

On Thu, Jun 18, 2015 at 12:00 PM, Левинчук Федор <fedot-da-ne-...@ya.ru> wrote:
Hi
 
there are new vars for casual
"occlusion_test_async" = "1" ( def. "0" )                                       
"sv_maxusrcmdprocessticks_holdaim" = "1" game                                    - Hold client aim for multiple 
"sv_occlude_players" = "1" game   
have a description what for they?
 
--------------
With regards
Levinchuk F.
 

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