Iv partnered with IBM SOFT LAYER so we had not many choices on the v1's
question is 128tick each box for my mind will hold around 12-18max csgo
servers
on a 24/7 basis secondly it shows bandwidth 20000tbh but i have unlimited
to due to my partner status i will be providing all servers this will be
similar to ESEA / cevo but on steroids with a client as well. it will be a
pay to play deal so like i said before launch i want to have this go smooth
for everyone due to General motors being a direct affiliate also. thanks
extra feedback would help and our client is done in C# we will use a
algorithium for stats its the same as csgo lastly what issue im haveing atm
is with match making we keep getting a match of only 2 specific cs-go
servers whats the best deploy environment composer as master server or a
master server then composer the server i speced to you was a machine that
is going to have this proc instead btw i run them in dual not singal i was
thinking of going quad 2.9GHz Intel Xeon-SandyBridge (E5-2690-OctoCore)
Re: many servers globally master server setup (John)
On Sat, Jun 20, 2015 at 2:29 AM, <
[email protected]> wrote:

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> Today's Topics:
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>    1. Re: reserved slots (Mike Rogers)
>    2.  many servers globally master server setup (Omar Haider)
>    3. Re: many servers globally master server setup (Kevin C)
>    4. Re: many servers globally master server setup (John)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Fri, 19 Jun 2015 17:49:09 -0500
> From: Mike Rogers <[email protected]>
> To: [email protected]
> Subject: Re: [Csgo_servers] reserved slots
> Message-ID:
>         <CANCS5=qFjQvSgncPQB=UQDAh06siF9EWCn=
> [email protected]>
> Content-Type: text/plain; charset="utf-8"
>
> If you wish to have reserved slots with source mod, you have to edit the
> file or send it through sm commands
>
> https://wiki.alliedmods.net/Reserved_Slots_(SourceMod)
>
> On Fri, Jun 19, 2015 at 12:02 PM, Geo B. <[email protected]> wrote:
>
> > found something interesting :
> > https://forums.alliedmods.net/showthread.php?t=263596
> >
> > thanks
> >
> > 2015-06-19 18:44 GMT+02:00 Kevin C <[email protected]>:
> >
> >>  This type of reserved slots was possible with the connect extension(and
> >> plugins that used it). Unfortunately that extension is not compatible
> with
> >> CS:GO. Without it I don't think what you want is possible.
> >>
> >>
> >> On 6/19/2015 12:41 PM, Geo B. wrote:
> >>
> >> Forgot to mention it but i already use sm 1.7.2-dev+5202.
> >>
> >>  I also triied h-reserved (
> >> https://forums.alliedmods.net/showthread.php?p=541827) but i haven't
> >> found to do it with each plugins.
> >>
> >> 2015-06-19 18:29 GMT+02:00 Gordon Reynolds <
> [email protected]>
> >> :
> >>
> >>> For this level of control over "reserved slots" you're going to have to
> >>> check out some kind of plugin like SourceMod.
> >>>
> >>>   On Fri, Jun 19, 2015 at 6:55 AM Geo B. <[email protected]> wrote:
> >>>
> >>>>  Hi everyone, i am a bit confused atm. I'm trying to configure
> >>>> reserved slots but it doesn't go on the way i want.
> >>>>
> >>>>  To keep it simple, i would like to have 1 or 2 (better) reserved
> >>>> slots on my servers. Those servers are 9 slots.
> >>>>
> >>>>  I want it to work like that :
> >>>> Each slots (9) are public and everyone can join.
> >>>> If a VIP join, then it kick the highest ping or lowest conenction time
> >>>> (doesn't matter)
> >>>> If a second VIP join, it will expand the servers to 10 slots.
> >>>>
> >>>>  I'm pretty sure it is possible but i am not able to do it.
> >>>>
> >>>>  I have played with maxplayers and sv_visiblemaxplayers but ... nope.
> >>>>
> >>>>  Any help is greatly appreciated !
> >>>>   _______________________________________________
> >>>> Csgo_servers mailing list
> >>>> [email protected]
> >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >>>
> >>>
> >>> _______________________________________________
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> >>>
> >>
> >>
> >>
> >> _______________________________________________
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> >>
> >>
> >>
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> Message: 2
> Date: Sat, 20 Jun 2015 02:09:13 -0400
> From: Omar Haider <[email protected]>
> To: [email protected]
> Subject: [Csgo_servers]  many servers globally master server setup
> Message-ID:
>         <CAKEpuW-NxhJeGFroe_XV=
> [email protected]>
> Content-Type: text/plain; charset="utf-8"
>
> Im the ceo of GESN a gaming league soon to be anounced i want to make sure
> my boxes are the right spec for lets say 50 csgo
> 128 tick servers around the globe my specs are this
> Second Processor: Intel Xeon E5-2690 (8 Cores, 2.90 GHz): $0.00/month $0.00
> setup
> Operating System: Windows Server 2012 Standard Edition (64 bit):
> $34.00/month $0.00 setup
> RAM: 64 GB RAM: $320.00/month $0.00 setup
> Disk Controller: SATA Disk Controller: $0.00/month $0.00 setup
> First Hard Drive: 800 GB SSD (10 DWPD): $222.00/month $0.00 setup
> Public Bandwidth: 20000 GB Bandwidth: $0.00/month $0.00 setup
> Uplink Port Speeds: 1 Gbps Public & Private Network Uplinks: $20.00/month
> $0.00 setup
> i have about 50 of these around the globe thx
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>
> Message: 3
> Date: Sat, 20 Jun 2015 02:13:46 -0400
> From: Kevin C <[email protected]>
> To: [email protected]
> Subject: Re: [Csgo_servers] many servers globally master server setup
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset="windows-1252"; Format="flowed"
>
> A single E5-2690 will have trouble running 50 128-tick servers when they
> are all full. A dual E5-2690 system can probably handle it.
>
> Everything else looks fine.
>
> On 6/20/2015 2:09 AM, Omar Haider wrote:
> > Im the ceo of GESN a gaming league soon to be anounced i want to make
> > sure my boxes are the right spec for lets say 50 csgo
> > 128 tick servers around the globe my specs are this
> > Second Processor: Intel Xeon E5-2690 (8 Cores, 2.90 GHz): $0.00/month
> > $0.00 setup
> > Operating System: Windows Server 2012 Standard Edition (64 bit):
> > $34.00/month $0.00 setup
> > RAM: 64 GB RAM: $320.00/month $0.00 setup
> > Disk Controller: SATA Disk Controller: $0.00/month $0.00 setup
> > First Hard Drive: 800 GB SSD (10 DWPD): $222.00/month $0.00 setup
> > Public Bandwidth: 20000 GB Bandwidth: $0.00/month $0.00 setup
> > Uplink Port Speeds: 1 Gbps Public & Private Network Uplinks:
> > $20.00/month $0.00 setup
> > i have about 50 of these around the globe thx
> >
> >
> > _______________________________________________
> > Csgo_servers mailing list
> > [email protected]
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> ------------------------------
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> Message: 4
> Date: Fri, 19 Jun 2015 23:29:19 -0700
> From: John <[email protected]>
> To: [email protected]
> Subject: Re: [Csgo_servers] many servers globally master server setup
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset="windows-1252"; Format="flowed"
>
> On 6/19/2015 11:09 PM, Omar Haider wrote:
> > Im the ceo of GESN a gaming league soon to be anounced i want to make
> > sure my boxes are the right spec for lets say 50 csgo
> > 128 tick servers around the globe my specs are this
> > Second Processor: Intel Xeon E5-2690 (8 Cores, 2.90 GHz): $0.00/month
> > $0.00 setup
> > Operating System: Windows Server 2012 Standard Edition (64 bit):
> > $34.00/month $0.00 setup
> > RAM: 64 GB RAM: $320.00/month $0.00 setup
> > Disk Controller: SATA Disk Controller: $0.00/month $0.00 setup
> > First Hard Drive: 800 GB SSD (10 DWPD): $222.00/month $0.00 setup
> > Public Bandwidth: 20000 GB Bandwidth: $0.00/month $0.00 setup
> > Uplink Port Speeds: 1 Gbps Public & Private Network Uplinks:
> > $20.00/month $0.00 setup
> > i have about 50 of these around the globe thx
> >
>
> You should go with a newer/faster processor, if you can. The E5-2690v1
> is getting a bit long in the tooth and its individual cores are not
> terribly fast. With 128-tickrate servers, and particularly with larger
> ones, individual core speed is important. If possible, choose machines
> with E3-1271v3 or similar current-generation processors (which are
> perhaps 30-50% faster per-core than the E5-2690v1).
>
> You can save money by using regular magnetic drives. There's no
> significant advantage to using an SSD for a CS:GO server, since you only
> need to read from the drive during map loads and write for the purpose
> of logging; you'll end up caching all of the read data in memory if you
> share the same base installation (which you should).
>
> Instead of Windows Server 2012, I'd recommend Windows Server 2012 R2
> (the latest) or Windows Server 2008 R2 (a solid OS that I personally
> have more experience with).
>
> Whether that amount of bandwidth would be enough depends on how many
> servers you expect to be in use at a time on each machine, and for how
> long each day. That's a relatively small amount for a machine with that
> many cores, but it will probably be fine if they are only used for an
> hour a night.
>
> If you allow clans in your league to use their own game servers for
> matches, you will need relatively few of your own purchased machines, so
> keep that in mind, as well. I've seen large leagues that have put up
> hundreds of servers only to have a handful used.
>
> -John
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