lol
On Sat, Jul 18, 2015 at 4:52 AM, Omar Haider <[email protected]> wrote:
> valve the Washington state attorney general has been appointed to ur
> concept of skins i.e keys for items this considered gambling u have no
> lisance of operations in this regard you must completely stop useing revine
> for valve tournys also
> (1) A business must not:
> (a) Charge participants a direct or indirect fee to participate in the
> PCOC. Indirect fees include, but are not limited to, cover charges; and
> (b) Operate the PCOC for no more than a total of three hours per day,
> twice per week. Participants must receive a bingo card immediately before
> the start of each game.
> (2) A business must:
> (a) Award only merchandise items, such as food, nonalcoholic beverages,
> hats, shirts, or other promotional items valued at less than twenty-five
> dollars each. The business must:
> (i) Not substitute cash prizes for merchandise prizes; and
> (ii) Not award prizes worth more than one hundred dollars per week or five
> thousand dollars per year; and
> (iii) Record the names of winners and prize(s) won for each game; and
> (b) Use recreational bingo cards that are not used in authorized bingo
> games.
> [Statutory Authority: RCW 9.46.070
> <http://app.leg.wa.gov/RCW/default.aspx?cite=9.46.070>. WSR 06-22-052 (Order
> 603), ยง 230-18-010, filed 10/27/06, effective 1/1/08.]
> On Friday, July 17, 2015, <[email protected]>
> wrote:
>
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>> Today's Topics:
>>
>> 1. Re: Request to Server Operators (Neuro Toxin)
>> 2. Can Not connect to steam servers (whosurdaddy)
>> 3. Re: Can Not connect to steam servers (Ido Magal)
>>
>>
>> ----------------------------------------------------------------------
>>
>> Message: 1
>> Date: Sat, 18 Jul 2015 10:04:57 +1000
>> From: Neuro Toxin <[email protected]>
>> To: [email protected]
>> Subject: Re: [Csgo_servers] Request to Server Operators
>> Message-ID: <[email protected]>
>> Content-Type: text/plain; charset="utf-8"
>>
>> It's been a week.?Whats the go...
>>
>> <div>-------- Original message --------</div><div>From: Vitaliy Genkin <
>> [email protected]> </div><div>Date:11/07/2015 03:51
>> (GMT+10:00) </div><div>To: [email protected]
>> </div><div>Subject: Re: [Csgo_servers] Request to Server Operators
>> </div><div>
>> </div>Hi all,
>>
>> Thanks for your responses, we?ve answered some of the most common
>> questions below.
>>
>> (1) Do mods that provide custom knives (e.g., ?vanilla? Karambit or
>> Bayonet knives) fall under the same restrictions as mods that spoof other
>> inventory items like weapon skins or display items?
>> Yes, these mods fall under the same restrictions because they are
>> generating/simulating items that are not owned by a player.
>>
>> (2) Do mods that provide custom knives or weapons fall under these same
>> restrictions when the items are only visible to the player holding the
>> weapon?
>> Yes. Regardless of who can see the items, mods should not
>> generate/simulate items that are not owned by a player.
>>
>> (3) I use a mod that grants stock primary/secondary weapons and grenades
>> to players through a gun selection menu. The mod only drops stock weapons
>> and does not grant knives. Is this mod ok?
>> Yes, it?s fine to provide basic stock weapons to players via a mod.
>>
>> (4) Assuming that I?m not granting an item that a player does not own:
>> -Is it ok to have a ?remove all weapons?/?hide knife? function on a
>> server?
>> -Is it ok to have a ?knife drop?/?knife switch? function that allows a
>> player to drop their knife (that they own) so another player can pick it up?
>> Both of these functions are fine. There are some game modes where it
>> makes sense to have unarmed players (e.g., surf), and in a trading server
>> being able give a player your knife to inspect is fine too. In general,
>> letting players use what they own in a new way isn?t a problem.
>>
>> (5) I?m using a mod that doesn?t spoof competitive ranks or coins, but it
>> does adjust the scoreboard (e.g., a surf server where group tags represent
>> skill rating, score is your rank on the server, MVP is your completion
>> percentage, etc.). Is this ok?
>> At the moment we have no issue with mods that modify scores or player
>> names in the scoreboard.
>>
>> (6) What is the time frame for making these changes?
>> Ideally these changes would be made immediately, but we understand if
>> server operators need a few days to make their adjustments. We?ll continue
>> to monitor over the next week, and will post a notification if any further
>> action needs to be taken.
>>
>> Thanks,
>> The CS:GO Team
>>
>>
>> From: [email protected] [mailto:
>> [email protected]] On Behalf Of Vitaliy Genkin
>> Sent: Tuesday, July 07, 2015 6:59 PM
>> To: [email protected]
>> Subject: [Csgo_servers] Request to Server Operators
>>
>> CS:GO community servers provide valuable experiences to players and
>> communities, and are serving more players than ever before. Over the past
>> month, 3.1 mln unique players were observed playing on community servers
>> and this number keeps growing each month.
>>
>> We're aware that some server operators are offering to their players
>> false inventories and/or profiles as a free or paid service via mods on
>> their servers. These mods inaccurately report the contents of a players'
>> inventory and/or matchmaking status, devaluing both and potentially
>> creating a confusing experience for players.
>>
>> Therefore, we are asking server operators to remove any mods and plugins
>> that falsify the contents of a players' profile or inventory.
>>
>> To be clear, the services that should not be offered on a community
>> server include (but are not limited to):
>>
>> - Allowing players to claim temporary ownership of CS:GO items that are
>> not in their inventory (Weapon skins, knives, etc.).
>> - Providing a falsified competitive skill group and/or profile rank
>> status or scoreboard coin (e.g., Operation Challenge Coins).
>> - Interfering with systems that allow players to correctly access their
>> own CS:GO inventories, items, or profile.
>>
>> If your server provides any of the above services then we request that
>> you disable them. If for some reason you are unable or unsure of whether a
>> particular plugin should be removed, feel free to contact us.
>>
>> We will continue to monitor the players experience on community servers,
>> and may reevaluate if further actions need to be taken to ensure that
>> server operators comply with the request above.
>>
>> Thanks,
>> The CS:GO Team
>>
>> -------------- next part --------------
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>> ------------------------------
>>
>> Message: 2
>> Date: Fri, 17 Jul 2015 19:58:38 -0700 (MST)
>> From: whosurdaddy <[email protected]>
>> To: [email protected]
>> Subject: [Csgo_servers] Can Not connect to steam servers
>> Message-ID: <[email protected]>
>> Content-Type: text/plain; charset=us-ascii
>>
>> Almost all my servers are getting this error
>>
>> Server using 'public' lobbies, requiring pw no, lobby id ffffffffffffffff
>>
>>
>>
>>
>> --
>> View this message in context:
>>
http://csgo-servers.1073505.n5.nabble.com/Can-Not-connect-to-steam-servers-tp9787.html
>> Sent from the CSGO_Servers mailing list archive at Nabble.com.
>>
>>
>>
>> ------------------------------
>>
>> Message: 3
>> Date: Sat, 18 Jul 2015 03:03:04 +0000
>> From: Ido Magal <[email protected]>
>> To: "<[email protected]>"
>> <[email protected]>
>> Subject: Re: [Csgo_servers] Can Not connect to steam servers
>> Message-ID: <[email protected]>
>> Content-Type: text/plain; charset="us-ascii"
>>
>> Were you running knife or weapon skin plugins?
>>
>> > On Jul 17, 2015, at 19:58, whosurdaddy <[email protected]> wrote:
>> >
>> > Almost all my servers are getting this error
>> >
>> > Server using 'public' lobbies, requiring pw no, lobby id
>> ffffffffffffffff
>> >
>> >
>> >
>> >
>> > --
>> > View this message in context:
>>
http://csgo-servers.1073505.n5.nabble.com/Can-Not-connect-to-steam-servers-tp9787.html
>> > Sent from the CSGO_Servers mailing list archive at Nabble.com.
>> >
>> > _______________________________________________
>> > Csgo_servers mailing list
>> > [email protected]
>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>>
>>
>> ------------------------------
>>
>> _______________________________________________
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>> End of Csgo_servers Digest, Vol 39, Issue 51
>> ********************************************
>>
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