If it's not even loading the client side plugin, how are they being kicked
for sv_pure?
On Aug 13, 2015 9:23 PM, "The H4x0r" <[email protected]> wrote:

> CS GO won't load client side plugins at all without -insecure that's your
> problem
>
> ------------------------------
> Date: Thu, 13 Aug 2015 19:54:26 -0500
> From: [email protected]
> To: [email protected]
> Subject: [Csgo_servers] Can't whitelist .vpk addon (upcoming version of
> the CSGO Weapon Balance Mod)
>
> I am the creator of the CSGO Weapon Balance Mod, and with version 1.01
> I've decided to change the way the mod is installed.  It works by placing
> weaponbalancemod.vpk into the "addons" folder in the "csgo" folder (if one
> does not exist, it must be created).
>
> In order to prevent strange bugs on the client side (buggy screen shake
> when firiing certain weapons due to client and server weapon recoil values
> not matching and incorrect price listings in the buymenu) I ask that
> players install the mod before joining a server also running the mod.
>
> The issue I've been running into is that no matter what I list in the
> pure_server_whitelist, the player is always kicked and this message is
> displayed: https://i.imgur.com/PDZdXfA.png
>
> I've listed all the files inside the vpk (all the
> weapon_insertnameofweapon.txt files, items_game.txt) as files that can be
> read from disk with no luck.  Even listing the addon itself or the entire
> addons folder doesn't seem to work.
>
> Strangely enough, if a player joins without the mod installed they won't
> be kicked as sv_pure says their files match the server's.
>
> If anyone can give some insight as to how I can fix this problem without
> disabling sv_pure I'll be very thankful.
>
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