Oh also.  This is probably something you want for your iptables
configuration if you do go that route.

https://steamcommunity.com/linkfilter/?url=http://whisper.ausgamers.com/wiki/index.php/Tickrate#Server_Bandwidth_Calculation_for_Dummies
On Oct 5, 2015 4:06 PM, "Don Park" <[email protected]> wrote:

> Banning the ip through the server firewall still has the traffic coming to
> your server therefore using your bandwidth (since its server side deciding
> if it wants to drop the traffic).
>
> For example, in a very simple terms, if your server has 100 mbit uplink
> and you block via iptables an IP thats DoSing you at 50 mbit, your
> resources are still being used up since it still hits the server and the
> server decided if it wants to pass it to the application or not.  That is a
> little bit of mitigation but won't stop the problem.
>
> Same thing can be applied to the datacenter level.  Iptables are helpful
> for the smaller DoS and DDoS, but in the end I don't think it solves the
> actual core issue.
>
> We're going to need more detail, like the tcpdump information or something
> since all we have to go off of are nonessential information and vague
> descriptions.  Also there's no detail as to what kind of DoS it is (e.g.
> layer 7 or 3) and if it really is distributed or not.
> On Oct 5, 2015 3:49 PM, "Левинчук Федор" <[email protected]>
> wrote:
>
>> yep
>> I think better way it to ban IP that have more trafic to server than it
>> should
>> but i don`t  know what params i need
>> for example
>> at one server i have 4 128 tick public servers with 20 slots each
>> at second server i have 4 128 tick public compatitive with 11 slots and
>> gotv(128 snapshot_rate) each
>>
>> how to calculate rate rules in iptables and then ban ddos-ers at fail2ban?
>>
>> 05.10.2015, 16:30, "Bruno Garcia" <[email protected]>:
>> > fail2ban uses iptables for banning...
>> >
>> > On Mon, Oct 5, 2015 at 2:42 AM, Левинчук Федор <[email protected]>
>> wrote:
>> >> Hi
>> >>
>> >> before it i just block 0:32 byte packages ("connect" flood bug)
>> >> but someone dropdown my servers by make them do a lot of IO operations
>> >> I used this guide
>> >>
>> https://github.com/ulrichblock/bash-scripts-gameserver/blob/master/iptables.sh
>> >> it helps, but not good enough
>> >>
>> >>> /Srcds Hardening guide on Alliedmodders
>> >> It`s outdated for today ddos bugs
>> >>
>> >>> Run a tcpdump and post that here.
>> >> have one, a lot of packages from one IP with different length, drop
>> link to dump later
>> >>
>> >>> tcpdump -i any -c 30000 -w dump1.pcap
>> >> better
>> >> tcpdump -i any -C 100 -W 50 -w dump1.pcap
>> >>
>> >> it will rollover dump in 50 files by 100mb
>> >>
>> >> does someone use iptables & fail2ban combination?
>> >>
>> >> 04.10.2015, 21:31, "Calvin J" <[email protected]>:
>> >>> Hi,
>> >>>
>> >>> Nobody can help you with the information you have provided. Run a
>> tcpdump and post that here. Though, chances are unlikely that you're going
>> to be able to block this with IPTables unless it's small. (If the attack is
>> exceeding the line speed, run the tcpdump over IPMI.)
>> >>>
>> >>> Also, you should dump those firewall rules in the meantime as they're
>> likely causing you more harm than good. I assume you followed that
>> IPTables/Srcds Hardening guide on Alliedmodders. And while some of those
>> rules may be useful, it's extremely unlikely that you needed to copy and
>> paste everything in that thread.
>> >>>
>> >>> Example usage of tcpdump.
>> >>>
>> >>> tcpdump -i any -c 30000 -w dump1.pcap
>> >>>
>> >>> On 10/4/2015 5:12 AM, Левинчук Федор wrote:
>> >>>> Hi everyone
>> >>>>
>> >>>> need your help
>> >>>> i have this in iptables
>> >>>> http://pastebin.com/RX955Vjq
>> >>>> i have 128 tik servers
>> >>>> maybe some params in iptable are wrong or missing
>> >>>> but somehow attacker ddos my MM servers
>> >>>> can someone give advice?
>> >>>> thx in advance
>> >>>>
>> >>>> _______________________________________________ Csgo_servers mailing
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>> >>> Founder & CEO
>> >>> PH#: (843) 410-8486
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>> >>>
>> >>> ,
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