Our setup uses the stock kernel from Ubuntu 14.04 64-bit.  As a note, we're
talking about a dedicated server (Dual Xeon E5620 deployment).  Dual Xeon
E5620 deployment comes with 8 cores at 2.4 GHz (with hyperthreading comes
with 16 threads).  I'll take our Multi 1v1 game server as an example.

Our multi 1v1 server is at 128 tick with 18 player slots on it.  During max
capacity (when all 18 slots are full), we see an sv of around 8 and a var a
max of 0.08 ms.

Previously, we were on a E3-1230v3 deployment (4 cores with hyperthreading
providing 8 threads clocked at 3.30 GHz).  When we were on the E3-1230v3
deployment, we later found through our monitoring system that there were
major packet loss and network inconsistencies (whether they be routing or
otherwise) which affected the sv and the var values.  Now remember, sv and
the var variables are dependent on the server-client network connection.
Therefore, the reason we moved from a E3-1230v3 (3.30 GHz) deployment to a
Dual Xeon E5620 (2.40 GHz) deployment was simply to move to a more stable
and reliable network.  Our monitoring also shows that even with 2.40 GHz,
our srcds game servers (when full) don't really have that high of a load.

All these tweaks involving the kernel and such are unnecessary (in my
opinion) and will only provide marginal improvement.  To get the best
results, it's probably best to make sure you're on a solid network with
fairly decent hardware.  Your i7 should be fine.  As a general rule of
thumb, we usually dedicate a single CPU core to a single game server, and
also leave a single core free for system processes.

As a note, however, I'd be careful about cloud or VPS deployments, as those
could potentially introduce other factors which may impact your server
performance.

Hope that helps.


On Thu, Oct 15, 2015 at 7:23 PM, Dennis Christ <[email protected]> wrote:

> As someone else also suggested i would not get one of those kernels.
> As far as i know you dont need a 1000Hz kernel for a CSGO server. It maybe
> was useful for CS 1.6.
>
> Am 13.10.2015 um 05:55 schrieb Левинчук Федор:
>
> Hi there
>
> I start vanila server (for casual and competitive)
> but have sv\var not stable jumps sv to 7-11, var from 0.053 to 1.1xxx
>
> i use this kernel from
> linux-image-3.14.1-ub-1000hz_3.14.1-ub-1000hz-10.00.Custom_amd64
> <http://www.ulrich-block.de/download/linux-image-3.14.1-ub-1000hz_3.14.1-ub-1000hz-10.00.Custom_amd64.deb>
>
> http://www.ulrich-block.de/gameserverkernel/
>
> what i need to do to stabilize? some advice? :)
>
> THX
>
>
>
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