I really hope this doesn't get implemented. It would be too easy for one community to raid another community and report it a ton. I don't think valve has the manpower to investigate all of the claims, which would mean it would have to be automated to some extent. On Oct 15, 2015 6:24 PM, "Daniel Barreiro" <smelly.feet.you.h...@gmail.com> wrote:
> That could actually be beneficial. Add a system similar to the one in OW > that benefits players/gives them extra influence on reporting servers > depending on record, and gives some form of XP boost for doing a good job. > > On Thu, Oct 15, 2015 at 6:19 PM, Matthias "InstantMuffin" Kollek < > proph...@sticed.org> wrote: > >> Do you intent to add a report system? Perhaps something that implements >> abuse detections/limits like csgo's player report function? Perhaps >> something that credits people with xp for valid reports? >> >> >> On 16.10.2015 00:16, Ido Magal wrote: >> >> We do not intend to ban IPs once we can hold Steam users (not the GSLT) >> accountable for their servers. >> >> >> >> On Oct 15, 2015, at 14:35, Michael Loveless < <mloveless1...@gmail.com> >> mloveless1...@gmail.com> wrote: >> >> I would also like to pose the same question as Mishu but in >> reverse...let's say I have all my community servers assigned to my personal >> account and I get overwatch or VAC banned...can I just make a new account, >> new tokens, reassign them to my servers and be good to go? or will my IP >> get a permanent blacklist? I'm assuming new tokens would fix it up but it's >> worth asking since Ido hasn't done another follow up on the questions yet. >> >> On Thu, Oct 15, 2015 at 5:24 PM, MiShU # gameserver-syndicate.de < >> <mi...@gameserver-syndicate.de>mi...@gameserver-syndicate.de> wrote: >> >>> Hey Ido, hey Vitaly, >>> >>> what will happen if someone of your friends/customers do anything >>> forbidden with the server with a token of for example me? Will i get >>> 'personal punishment' or is just the token 'banned/blacklisted'? >>> >>> thx! >>> >>> >>> >>> Am 15.10.2015 um 21:47 schrieb Ido Magal: >>> >>>> The token limit has been increased from 50 to 1000. >>>> >>>> Cheers. >>>> >>>> On Oct 13, 2015, at 18:38, Ido Magal < <i...@valvesoftware.com> >>>>> i...@valvesoftware.com> wrote: >>>>> >>>>> Q. What is the purpose of this update? >>>>> A. We had intended to adopt Favorites migration from TF2 for some time >>>>> now. Game Server Providers' complaint about the impact that the current IP >>>>> banning method has on their operation has made this more urgent since with >>>>> this feature we'll also be able to shield GSPs from bad actors. >>>>> >>>>> Q. Is this [ new method ] just to generate the token, or if this >>>>> occurs will the tokens become invalid while that ban/lock is in place? >>>>> A. Any such or similar infraction by the GSLT owning Steam User will >>>>> result in the disabling of all of that user's GSLTs. >>>>> >>>>> Q. So does this mean I can't run a CS:GO server unless I own CS:GO? >>>>> A. That will be correct as of Stage 3. >>>>> >>>>> Q. So people need to have landlines to run servers now? >>>>> A. No. But there are currently restrictions on what constitutes a >>>>> qualifying phone number. VOIP / burner numbers are currently >>>>> non-qualifying. >>>>> >>>>> Q. What specifically happens if you don't log into an account after >>>>> stage three? >>>>> A. The result will be identical to the current IP ban: players will >>>>> not be able to connect. >>>>> >>>>> Q. So can these tokens be used in place of the webapi_authkey ? will >>>>> we need BOTH keys now to use the workshop? >>>>> A. The webapi authkey was previously an intermediate step to creating >>>>> a GSLT. It is no longer necessary. >>>>> >>>>> Q. And just to be clear, it's 50 at any one time, not 50 total >>>>> lifetime, correct? >>>>> A. Correct. You can delete unused GSLTs and generate new ones. We're >>>>> reevaluating the 50 token limit. >>>>> >>>>> Q. Why don't my previously registered servers show up? >>>>> A. Fixed. >>>>> >>>>> >>>>> _______________________________________________ >>>>> Csgo_servers mailing list >>>>> Csgo_servers@list.valvesoftware.com >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>> >>>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> Csgo_servers@list.valvesoftware.com >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> Csgo_servers@list.valvesoftware.com >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> _______________________________________________ >> Csgo_servers mailing list >> Csgo_servers@list.valvesoftware.com >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> >> _______________________________________________ >> Csgo_servers mailing >> listCsgo_servers@list.valvesoftware.comhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> Csgo_servers@list.valvesoftware.com >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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