I really hope this doesn't get implemented. It would be too easy for one
community to raid another community and report it a ton. I don't think
valve has the manpower to investigate all of the claims, which would mean
it would have to be automated to some extent.
On Oct 15, 2015 6:24 PM, "Daniel Barreiro" <smelly.feet.you.h...@gmail.com>
wrote:

> That could actually be beneficial. Add a system similar to the one in OW
> that benefits players/gives them extra influence on reporting servers
> depending on record, and gives some form of XP boost for doing a good job.
>
> On Thu, Oct 15, 2015 at 6:19 PM, Matthias "InstantMuffin" Kollek <
> proph...@sticed.org> wrote:
>
>> Do you intent to add a report system? Perhaps something that implements
>> abuse detections/limits like csgo's player report function? Perhaps
>> something that credits people with xp for valid reports?
>>
>>
>> On 16.10.2015 00:16, Ido Magal wrote:
>>
>> We do not intend to ban IPs once we can hold Steam users (not the GSLT)
>> accountable for their servers.
>>
>>
>>
>> On Oct 15, 2015, at 14:35, Michael Loveless < <mloveless1...@gmail.com>
>> mloveless1...@gmail.com> wrote:
>>
>> I would also like to pose the same question as Mishu but in
>> reverse...let's say I have all my community servers assigned to my personal
>> account and I get overwatch or VAC banned...can I just make a new account,
>> new tokens, reassign them to my servers and be good to go? or will my IP
>> get a permanent blacklist? I'm assuming new tokens would fix it up but it's
>> worth asking since Ido hasn't done another follow up on the questions yet.
>>
>> On Thu, Oct 15, 2015 at 5:24 PM, MiShU # gameserver-syndicate.de <
>> <mi...@gameserver-syndicate.de>mi...@gameserver-syndicate.de> wrote:
>>
>>> Hey Ido, hey Vitaly,
>>>
>>> what will happen if someone of your friends/customers do anything
>>> forbidden with the server with a token of for example me?  Will i get
>>> 'personal punishment' or is just the token 'banned/blacklisted'?
>>>
>>> thx!
>>>
>>>
>>>
>>> Am 15.10.2015 um 21:47 schrieb Ido Magal:
>>>
>>>> The token limit has been increased from 50 to 1000.
>>>>
>>>> Cheers.
>>>>
>>>> On Oct 13, 2015, at 18:38, Ido Magal < <i...@valvesoftware.com>
>>>>> i...@valvesoftware.com> wrote:
>>>>>
>>>>> Q. What is the purpose of this update?
>>>>> A. We had intended to adopt Favorites migration from TF2 for some time
>>>>> now. Game Server Providers' complaint about the impact that the current IP
>>>>> banning method has on their operation has made this more urgent since with
>>>>> this feature we'll also be able to shield GSPs from bad actors.
>>>>>
>>>>> Q. Is this [ new method ] just to generate the token, or if this
>>>>> occurs will the tokens become invalid while that ban/lock is in place?
>>>>> A. Any such or similar infraction by the GSLT owning Steam User will
>>>>> result in the disabling of all of that user's GSLTs.
>>>>>
>>>>> Q. So does this mean I can't run a CS:GO server unless I own CS:GO?
>>>>> A. That will be correct as of Stage 3.
>>>>>
>>>>> Q. So people need to have landlines to run servers now?
>>>>> A. No. But there are currently restrictions on what constitutes a
>>>>> qualifying phone number. VOIP / burner numbers are currently 
>>>>> non-qualifying.
>>>>>
>>>>> Q. What specifically happens if you don't log into an account after
>>>>> stage three?
>>>>> A. The result will be identical to the current IP ban: players will
>>>>> not be able to connect.
>>>>>
>>>>> Q. So can these tokens be used in place of the webapi_authkey ? will
>>>>> we need BOTH keys now to use the workshop?
>>>>> A. The webapi authkey was previously an intermediate step to creating
>>>>> a GSLT. It is no longer necessary.
>>>>>
>>>>> Q. And just to be clear, it's 50 at any one time, not 50 total
>>>>> lifetime, correct?
>>>>> A. Correct. You can delete unused GSLTs and generate new ones. We're
>>>>> reevaluating the 50 token limit.
>>>>>
>>>>> Q. Why don't my previously registered servers show up?
>>>>> A. Fixed.
>>>>>
>>>>>
>>>>> _______________________________________________
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>>>>> Csgo_servers@list.valvesoftware.com
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>>>
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