Fatal Error: Host_Error: CVEngineServer:precacheModel: 
'materials/sprites/store/trails/skypelogo.vmt' overflow, too many models

Fatal Error: Host_Error: CVEngineServer:precacheModel: 
'materials/sprites/store/trails/x_medic.vmt' overflow, too many models

Fatal Error: Host_Error: CVEngineServer:precacheModel: 
'materials/sprites/store/trails/metroid.vmt' overflow, too many mode

 

 

Warning: Table modelprecache is full, can't add' 
materials/sprites/store/trails/metroid.vmt' overflow, too many mode

 

 

 

The final issue is the model precache limit, usually the amount of models isn’t 
an issue, but the table includes materials. There have been servers crashing 
with errors such as
“Warning: Table modelprecache is full, can't add materials/XXXX.vtf”. There 
should be a separate material precache table for materials only. The limit at 
1024 maximum models/materials is not enough for the modding community and 
restricts the modding community from enabling unique features that worked fine 
in CS:S.

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