Steamcmd -> login anonymous
Server start -> GSLT
Workshop -> Webapi-Authkey
That´s what you just have to understand. So yes, "login anonymous" when
updating server (with steamcmd) will still work.
Servers starting without GSLT will show up, but you can´t join.
Workshop has nothing to do with it.
Am 16.11.2015 um 21:44 schrieb Spillvert.no:
It works fine in server.cfg.
We have added it as the very last cvar, running it successfully on
100s of servers like this.
2008R2
Med vennlig hilsen / Best regards
Henrik Andreassen
www.Spillvert.no <http://www.spillvert.no/>
- /Power to the Gamer!/
Følg oss på Facebook <http://www.facebook.com/HADataHosting> for
nyheter, driftsmeldinger, konkurranser og mye mer!
Den 16. nov. 2015 kl. 21.41 skrev ShoGun-KmKz <[email protected]
<mailto:[email protected]>>:
decor wrote
no, it will execute too late.
just create an autoexec.cfg, add the convar sv_setsteamacc TOKEN in it.
on server start, the server executes configs in this order:
1. autoexec.cfg
2. server.cfg
3. mapname.cfg
4. plugin.cfg (sourcemod plugin configs)
Working fine for me in server.cfg.
I used token before with KyleS steamworks extension + Bubka3
setserveraccount plugin and servers always logged successfully.
On Linux Debian 7 64bit MM+SourceMod
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