When the server was in insecure mode, the "status" command showed the
following:
version : 1.35.1.1/13511 6211 insecure (secure mode enabled,
disconnected from Steam3)
Looking through the logs, this seems to have just started yesterday after
the server finished a game and went into hibernation. Then I restarted it
this morning, and now it crashes on startup every time.
- Dave
On Thu, Dec 3, 2015 at 9:54 AM, David Parker <[email protected]> wrote:
> Hello,
>
> Let me begin by saying that I have had my GSLT in place and configured
> correctly for quite a while, and my server was showing the correct status
> in the web API query and also showed the message that it successfully
> logged in during startup.
>
> Within the last few days, my CS:GO server started showing as "insecure".
> So I restarted it this morning, and now I'm having a new problem. It loads
> the config just fine, but after all the "server_cvar" messages on the
> console I get this:
>
> Stopping 0 worker threads
> Starting 1 worker threads
> 1 threads. 678,888 ticks
> exec: couldn't exec gamemode_casual_server.cfg
> Commentary: Could not find commentary data file
> 'maps/de_dust_commentary.txt'.
> Error parsing BotProfile.db - unknown attribute 'Rank'
> Error parsing BotProfile.db - unknown attribute 'Rank'
> Error parsing BotProfile.db - unknown attribute 'Rank'
> Error parsing BotProfile.db - unknown attribute 'Rank'
> Error parsing BotProfile.db - unknown attribute 'Rank'
> Error parsing BotProfile.db - unknown attribute 'Rank'
> Error parsing BotProfile.db - unknown attribute 'Rank'
> Error parsing BotProfile.db - unknown attribute 'Rank'
> Initializing Steam libraries for secure Internet server
> [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
> Setting breakpad minidump AppID = 730
> Looking up breakpad interfaces from steamclient
> Calling BreakpadMiniDumpSystemInit
> Setting breakpad minidump AppID = 740
> Logging into Steam gameserver account with logon token
> '<my-login-token-here>'
> FillInMachineIDInfo took a total of 0 milliseconds
> enum_names.cpp (136) : Assertion Failed: Missing String for EResult
> (103)
> Assert( Assertion Failed: Missing String for EResult (103)
> ):enum_names.cpp:136
>
> Then the message "enum_names.cpp (136) : Assertion Failed: Missing String
> for EResult (103)" just keeps repeating once every few seconds.
>
> I verified the game data via SteamCMD with "app_update 740 validate" and
> it did not find any errors. This server was working fine just a few days
> ago. Does anyone have any ideas as to what the problem might be? The
> server is running on Debian 8 64-bit.
>
> Thanks!
> Dave
>
> --
> Dave Parker
> Systems Administrator
> Utica College
> Integrated Information Technology Services
> (315) 792-3229
> Registered Linux User #408177
>
--
Dave Parker
Systems Administrator
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177
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