Oh thank god I'm not alone. Does this mean we can now half the suffering?
No wait...
I'm sorry, I'm still pissed.
Thanks for sharing your pain!
On 19.12.2015 04:47, Michael Loveless wrote:
Can confirm this problem. I've tried every version of this map
available on the workshop in the past week on more than 1 of my
servers as well as locally and it fails to load every time with the
same Precache error. I think there are 4 or 5 versions of this
available, all the same issue.
On Fri, Dec 18, 2015 at 10:41 PM, Matthias "InstantMuffin" Kollek
<[email protected] <mailto:[email protected]>> wrote:
This is starting to annoy the shit out of me as a player now.
http://steamcommunity.com/sharedfiles/filedetails/?id=164877756
This map is from 2013, has 2590 ratings (avg 5 stars) and 138k
subscribers.
I have to start a local game with it twice! The first time it
kicks me back to the main menu, silently. So I asked the console why:
"Warning: Table modelprecache is full, can't add sprites/radio.vmt
Host_Error: CVEngineServer::PrecacheModel: 'sprites/radio.vmt'
overflow, too many models"
If you don't give two shits about community servers and gamemodes
(I hope you do give them), your precious workshop is getting
kicked in the butt here. The experience of the average player is
affected.
Up the damn limit, it's about to be Christmas!
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