I just released a SourceMod plugin to fix this problem, if anyone is
interested:
https://forums.alliedmods.net/showthread.php?p=2374792
But hopefully Valve will release a fix of their own ;)
Greets,
-Alex
Am 20.12.2015 um 22:37 schrieb Absurd Minds:
I've noticed it but had no idea what caused it. I always thought it
was just some random glitch.
On Dec 20, 2015 4:36 PM, "ch4os" <[email protected]
<mailto:[email protected]>> wrote:
Well, I "fixed" this bug with a SourceMod plugin. Joining
spectator team is now delayed by 200ms which gives time to set
"cl_spec_mode 5" on client first. This prevents the bug but forces
the client to reselect firstperson mode.
I'm still wondering why noone recognized this bug so far, it has
to be there for a while now...
On 20.12.2015 at 14:34 ch4os wrote:
Ok, now I'm 100% sure this is an engine bug.
In addition to my other servers on Debian 8 I just set up a
new vanilla server on Windows 10.
Start parameters:
"-game csgo -console -usercon +game_type 0 +game_mode 1 +map
de_dust2"
I didn't change any other cvars. No SourceMod etc.
Bug could be replicated (steps 1-5)...
@Valve devs: Could you please have a look at this? It's
probably not a huge priority for you but it's still an
annoying bug...
Thanks in advance!
-Alex
On 19.12.2015 at 23:30 ch4os wrote:
Hello,
I recently discovered a very strange bug that I'll try to
explain in detail.
I run 4 different CS:GO servers (practice server,
funserver with aim maps, pug server, surf server). All of
those servers have the same bug and I'm really out of ideas...
How does this bug look like?
- If someone joins spectator mode and watches someone else
in first person mode, the player still alive can't see
their viewmodel (weapon and hands) anymore. It looks like
"r_drawviewmodel 0" was executed.
I removed all SourceMod and MetaMod plugins, bug is still
happening. So I think this is really an engine bug.
How can this be replicated exactly?
1) Run your server with default competitive settings, with
or without MetaMod/SourceMod
2) Start up de_dust2
3) Join CT team together with a friend
4) You have to be apart enough for this to work (as this
bug seems to only happen when transition effect is not
visible), so let your friend walk all the way on A long
until he reaches pit
5) You stay on CT spawn, switch to spectator.
Make sure you didn't have to switch from thirdperson to
firstperson. If you had to switch to firstperson first,
type "retry" in console and continue from step 3.
If you switch to spectator and you instantly watch in
firstperson and see your friend, the bug should now be
visible for your friend. He now can't see his viewmodel
anymore and the only way to get it back seems to be
rejoining the team.
Fun fact: This does NOT happen if "mp_death_drop_gun" is
set to "0".
Could anyone please try to replicate this bug? This is
extremely annoying when surfing and someone is watching
you... so any help greatly appreciated!
Thanks in advance for any feedback!
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