Lucky with routing? By looking at the names and profiles, i'm basically
in same country with these guys and i still had the lags. I don't know
their ISP's though.
-ics
Hasser Css kirjoitti:
But it has only started happening today, yes? I still do assume it is
DDoS and they just happen to get lucky with their routing. see
http://www.netnod.se/ix-stats/14all_ix-packets-public.pl?log=stockholm.geb-packets.642
.. those nice outgoing PPS spikes at around 16 and 18 when I got the
lag out for 5 minutes or so. Some people on enemy team could rush fine
with SMGs, some couldn't, then it calmed down.
Don't think any server-specific exploit exists other than video I
linked, or at least I hope not. Only thing I could think of is
something using all the CPU of a particular server..
On Wed, Apr 6, 2016 at 10:06 PM, ics <i...@ics-base.net
<mailto:i...@ics-base.net>> wrote:
At start, his friends were lagging also, everybody's ping got up.
Then after few rounds they were able to walk and run normally. The
reddit post i made has also brought up 3 more cases by now of this
happening.
-ics
Hasser Css kirjoitti:
I got this while playing MM on EU North as well, twice today.
Are you sure they are using an exploit? It seems to have been
some kind of DDoS today, because I got the same thing too.
Maybe their friends weren't affected by it due to different
routing or something?
There is still this exploit however:
https://www.youtube.com/watch?v=4Sa-wFRe64c
But you would have been kicked with "no Steam-login", not just
lagging a lot. (Please fix this Valve ^)
On Wed, Apr 6, 2016 at 9:06 PM, ics <i...@ics-base.net
<mailto:i...@ics-base.net> <mailto:i...@ics-base.net
<mailto:i...@ics-base.net>>> wrote:
Hello
Someone has found a way to lag certain players on a
gameserver.
Not just ddos the server but only some players on it,
while saving
their friends from most of the attack. While this concerns
only
Valve server for now, any community server is propably also
vulnerable to this action.
I played today a match, on a Valve server less than 30
mins ago.
The server IP in question was 155.133.242.40:27066
<http://155.133.242.40:27066>
<http://155.133.242.40:27066> (Valve CS:GO EU North Server
(srcds021.187.52))
In this game, our whole team started lagging. The other team
recovered from it mostly on the next round, allowing them to
continuously slay us to our base. Here is a GOTV demo of
the match
steam://rungame/730/76561202255233023/+csgo_download_match%20CSGO-DFeLE-OufVt-jEYE2-atvWf-mYb7L
and if you skip to the beginning of the15th round, you
will see it
clearly. You can also watch part of in eyes demo from the same
match.
http://server2.pelipurkki.fi/~dustin/crap/kidsddos.dem
<http://server2.pelipurkki.fi/%7Edustin/crap/kidsddos.dem>
<http://server2.pelipurkki.fi/%7Edustin/crap/kidsddos.dem>
The main culprit was also aimbotting, and was appearing as:
# 3 2 "Tapio #DERANK" STEAM_1:0:120573925 22
<tel:120573925%2022>
<tel:120573925%2022>:24 275 94 active 80000
His friends were:
# 8 7 "✪_._Ip3rion_._✪" STEAM_1:1:94940856 22
<tel:94940856%2022>
<tel:94940856%2022>:24 221 49 active 80000
# 10 9 "✪ Konto • G #Τσαβ" STEAM_1:1:95047037 22:24 260 49
active
80000
# 12 11 "tonton" STEAM_1:0:167309801 22:24 190 86 active 80000
That being said, I don't think it was this guy who figured
it out,
he's not smart enough for it. But someone has and i'm not
sure how
they managed to dig information of players but this surely
will
become an issue if something is not made for the matter.
This may
be part of some cheat software by default. I don't really
know.
-ics
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