Doesn't surprise me. I've noticed that lots of Linux-stuff such as Webmin's built-in "extract" function of their File Manager module doesn't support files zipped with LZMA2 - only older LZMA. I only found-out because a free mod out there (TF2:Classic) provides a LZMA2 zip file - which I can not extract via Webmin File Manager. Of course, I can still do it command-line under SSH with another decompression utility. In the case of TF2:Classic the difference is compression is significant (resulting in a 4.something GB file, instead of a 6.something GB file).
But, the point being there is LOTs of stuff that probably isn't updated to take advantage of the newer compression libraries. Valve probably would need to change a bunch of stuff in their back-end and/or other toolsets - which maybe nobody really knows or has documented end-to-end on this 20+ year old platform. On Sat, Sep 9, 2023 at 5:13 AM wordlesswind - i at qingly.me (via csgo_servers list) <csgo_servers@list.valvesoftware.com> wrote: > It seems that Valve is still using bzip2 to distribute CS2 demos and > other files. This reminds me that as of now, Steam is still using LZMA > instead of the improved LZMA2. and not Zstandard, which is considered > even better. > > Wouldn't switching to a better compression algorithm give better gains? > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/ > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/