Doesn't surprise me.  I've noticed that lots of Linux-stuff such as
Webmin's built-in "extract" function of their File Manager module doesn't
support files zipped with LZMA2 - only older LZMA.  I only found-out
because a free mod out there (TF2:Classic) provides a LZMA2 zip file -
which I can not extract via Webmin File Manager.  Of course, I can still do
it command-line under SSH with another decompression utility.  In the case
of TF2:Classic the difference is compression is significant (resulting in a
4.something GB file, instead of a 6.something GB file).

But, the point being there is LOTs of stuff that probably isn't updated to
take advantage of the newer compression libraries.  Valve probably would
need to change a bunch of stuff in their back-end and/or other toolsets -
which maybe nobody really knows or has documented end-to-end on this 20+
year old platform.

On Sat, Sep 9, 2023 at 5:13 AM wordlesswind - i at qingly.me (via
csgo_servers list) <csgo_servers@list.valvesoftware.com> wrote:

> It seems that Valve is still using bzip2 to distribute CS2 demos and
> other files. This reminds me that as of now, Steam is still using LZMA
> instead of the improved LZMA2. and not Zstandard, which is considered
> even better.
>
> Wouldn't switching to a better compression algorithm give better gains?
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Reply via email to