If that's the only way to have a community server, then that kills off community servers - most of which are headless Linux installations - and truly "dedicated" (i.e. not the client install).
On Sat, Sep 30, 2023 at 9:57 AM wordlesswind - i at qingly.me (via csgo_servers list) <csgo_servers@list.valvesoftware.com> wrote: > https://store.steampowered.com/news/app/730/view/3747614808342659052/ > > > [ COMMUNITY DEDICATED SERVERS ] > > - To launch a community dedicated server, you can use this reference > command line: > > > - cs2 -dedicated +map de_dust2 > > > - To enable logging, add to your server commandline: > > > - +sv_logfile 1 -serverlogging > > > - Or add to a config file: > > > - sv_logfile 1 > - log on > > > - To enable HTTP logaddress forwarding, ensure logging is enabled as > above and use: > > > - logaddress_add_http "<server address>:<port>" > > > - Dispatched logs can be handled the same way as CS:GO > > > This is a note made because native CS2 Linux clients and servers will not > be considered for some time. Or is it because there is no native Linux side > anymore due to Proton working well? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/ > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/