Added rhialtos patch in ctwm-3_7-alpha5, should resolve this.
> [EMAIL PROTECTED] - Thu Mar 13 16:23:06 2003]:
>
> Resize cursor (BorderResizeCursors) does not work for top and left
> border if non-3D borders are used. This is because the function that
> determines which cursor is needed only works properly with the
> coordinate system when 3D borders are used. (Aside: it seems like a
> strange design that changing the type of borders changes the
> coordinate
> system so much).
>
> Here's a patch. Line numbers are relative to 3.7alpha4 but it should
> apply to 3.6 also with an offset of some 60 lines.
>
> --- util.c.orig Tue Dec 11 16:38:52 2001
> +++ util.c Tue Mar 11 21:51:41 2003
> @@ -3089,13 +3089,38 @@
> {
> Cursor cursor;
> XSetWindowAttributes attr;
> - int h = Scr->TitleHeight + tmp_win->frame_bw3D;
> - int fw = tmp_win->frame_width;
> - int fh = tmp_win->frame_height;
> - int wd = tmp_win->frame_bw3D;
> + int h, fw, fh, wd;
>
> if (! tmp_win) return;
> - if ((x < 0) || (y < 0)) cursor = Scr->FrameCursor;
> +
> + /* use the max of these, but since one is always 0 we can add
> them. */
> + wd = tmp_win->frame_bw + tmp_win->frame_bw3D;
> + h = Scr->TitleHeight + wd;
> + fw = tmp_win->frame_width;
> + fh = tmp_win->frame_height;
> +
> +#if DEBUG
> + fprintf(stderr, "wd=%d h=%d, fw=%d fh=%d x=%d y=%d\n",
> + wd, h, fw, fh, x, y);
> +#endif
> +
> + /*
> + * If not using 3D borders:
> + *
> + * The left border has negative x coordinates,
> + * The top border (above the title) has negative y coordinates.
> + * The title is TitleHeight high, the next wd pixels are border.
> + * The bottom border has coordinates >= the frame height.
> + * The right border has coordinates >= the frame width.
> + *
> + * If using 3D borders: all coordinates are >= 0, and all
> coordinates
> + * are higher by the border width.
> + *
> + * Since we only get events when we're actually in the border, we
> simply
> + * allow for both cases at the same time.
> + */
> +
> + if ((x < -wd) || (y < -wd)) cursor = Scr->FrameCursor;
> else
> if (x < wd) {
> if (y < h) cursor = TopLeftCursor;
> @@ -3111,7 +3136,7 @@
> else cursor = RightCursor;
> }
> else
> - if (y < wd) {
> + if (y < h) {
> if (x < h) cursor = TopLeftCursor;
> else
> if (x >= fw - h) cursor = TopRightCursor;
>
> -Olaf.
>
>