Hey Guys, I'm looking to compile libcurl on a platform that doesnt seem to be currently supported (xbox 360)
I was wondering, where would someone start with the "port" to a new platform? Is there a specific file that has the os specific functionality? I noticed the os-specific.c / .h but that doesn't seem to be the place. Also i noticed there are a lot of checks for things like HAVE_SYS_SOCKET_H, do i just need to make some defines somewhere to specify what this platform does and does not have? Just looking for some tips of where to get started and any pitfalls to look out for. Thank you! (: Alan ------------------------------------------------------------------- List admin: http://cool.haxx.se/list/listinfo/curl-library Etiquette: http://curl.haxx.se/mail/etiquette.html
