On 30/01/2017 11:40, Valery Ushakov wrote:
> It was my impression that the traditional interface was for a program
> to just set global ESCDELAY variable directly and that set_escdelay()
> was a wrapper function intended to provide internal locking for
> multithreaded programs.  I.e. it's not a setter that hides where and
> how the value is stored.
> 
> From a quick look at the code in current it looks like you've broken
> this for existing programs that just set the ESCDELAY variable
> directly, since the new code ignores the variable.

That's a fair observation.

Maybe we should store a bit on the screen to indicate whether we should
use the screen variable or the global variable?

Roy

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