On Sun, Jun 02, 2019 at 07:05:10AM +1000, matthew green wrote: > > I haven't made any corruption related fixes. > > neither did i :-) we did both change a bunch of things though, and > i was surprised that i could not reproduce the prior mate-terminal > corrruption.
in the original discussion I mentioned that the corruption almost goes away by keeping a second instance doing 3d acceleration (like running a second glmark2 will make both glmark2 instances not corrupt)
