On Sun, Jun 02, 2019 at 07:05:10AM +1000, matthew green wrote:
> > I haven't made any corruption related fixes.
> 
> neither did i :-)   we did both change a bunch of things though, and
> i was surprised that i could not reproduce the prior mate-terminal
> corrruption.

in the original discussion I mentioned that the corruption almost goes
away by keeping a second instance doing 3d acceleration (like running
a second glmark2 will make both glmark2 instances not corrupt)

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