> I think you are saying "don't build the win32 library".  The trouble
> is that in turn means you can't bootstrap GHC on Win32 at all.  And
> that means no GHCi, no TH, etc.

Really?  I didn't think it was used for anything but HGL.

> Is there no way to fix Win32 so it still builds?

My understanding of what is wrong is that ForeignObj has gone away or
moved and/or is no longer allowed as an arg to foreign import/export.
Fixing those would probably fix things.

A

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