From: GHC Nightly Builds <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Subject:  [nightly] 28-Jan-2006 build of STABLE on i386-unknown-mingw32 (bling)

Build description = STABLE on i386-unknown-mingw32 (bling)
Build location    = /fptools/builds/STABLE
Build config file = /fptools/nightly/site/galois/conf-STABLE-bling

Nightly build started on bling at Sat Jan 28 23:30:03 PST 2006.
**** checking out new source tree                 ... ok. (GHC Version 6.4.2)
**** Building stage 1 compiler                    ... failed; relevant barfage 
is below.
**** Building Haddock                             ... ok.
**** Building Alex                                ... ok.
**** Building Happy                               ... ok.
No successfully built compilers to test; aborting.

------------------------------------------------------------------------
------------------------------------------------------------------------
The last 30 lines of /fptools/builds/STABLE/logs/i386-unknown-mingw32-stage1 are
------------------------------------------------------------------------
------------------------------------------------------------------------

( cd Graphics/Rendering/OpenGL/GL/PointParameter_split; rm -f ld.script; touch 
ld.script; echo "INPUT(" *.p_o ")" >>ld.script; c:/mingw4/bin/ld -r -x -o 
../PointParameter.p_o ld.script; ); for i in 
Graphics/Rendering/OpenGL/GL/PointParameter_split/*.p_o; do c:/mingw4/bin/ld -r 
-x -o $i.tmp $i; mv $i.tmp $i; done   
rm -f Graphics/Rendering/OpenGL/GL/Points.p_o; if [ ! -d 
Graphics/Rendering/OpenGL/GL/Points_split ]; then mkdir 
Graphics/Rendering/OpenGL/GL/Points_split; else /usr/bin/find 
Graphics/Rendering/OpenGL/GL/Points_split -name '*.p_o' -print | xargs rm -f 
__rm_food; fi;   
../../ghc/compiler/ghc-inplace -H16m -O  -Wall -fffi -Iinclude '-#include 
"HsOpenGL.h"' -cpp -funbox-strict-fields  -DCALLCONV=stdcall -ignore-package 
OpenGL -O -H24m -dcore-lint -fvia-C -keep-hc-file  -package base -fgenerics 
-split-objs -hisuf p_hi -hcsuf p_hc -osuf p_o -prof   -c 
Graphics/Rendering/OpenGL/GL/Points.hs -o 
Graphics/Rendering/OpenGL/GL/Points.p_o  -ohi 
Graphics/Rendering/OpenGL/GL/Points.p_hi
( cd Graphics/Rendering/OpenGL/GL/Points_split; rm -f ld.script; touch 
ld.script; echo "INPUT(" *.p_o ")" >>ld.script; c:/mingw4/bin/ld -r -x -o 
../Points.p_o ld.script; ); for i in 
Graphics/Rendering/OpenGL/GL/Points_split/*.p_o; do c:/mingw4/bin/ld -r -x -o 
$i.tmp $i; mv $i.tmp $i; done   
rm -f Graphics/Rendering/OpenGL/GL/Antialiasing.p_o; if [ ! -d 
Graphics/Rendering/OpenGL/GL/Antialiasing_split ]; then mkdir 
Graphics/Rendering/OpenGL/GL/Antialiasing_split; else /usr/bin/find 
Graphics/Rendering/OpenGL/GL/Antialiasing_split -name '*.p_o' -print | xargs rm 
-f __rm_food; fi;   
../../ghc/compiler/ghc-inplace -H16m -O  -Wall -fffi -Iinclude '-#include 
"HsOpenGL.h"' -cpp -funbox-strict-fields  -DCALLCONV=stdcall -ignore-package 
OpenGL -O -H24m -dcore-lint -fvia-C -keep-hc-file  -package base -fgenerics 
-split-objs -hisuf p_hi -hcsuf p_hc -osuf p_o -prof   -c 
Graphics/Rendering/OpenGL/GL/Antialiasing.hs -o 
Graphics/Rendering/OpenGL/GL/Antialiasing.p_o  -ohi 
Graphics/Rendering/OpenGL/GL/Antialiasing.p_hi
( cd Graphics/Rendering/OpenGL/GL/Antialiasing_split; rm -f ld.script; touch 
ld.script; echo "INPUT(" *.p_o ")" >>ld.script; c:/mingw4/bin/ld -r -x -o 
../Antialiasing.p_o ld.script; ); for i in 
Graphics/Rendering/OpenGL/GL/Antialiasing_split/*.p_o; do c:/mingw4/bin/ld -r 
-x -o $i.tmp $i; mv $i.tmp $i; done   
rm -f Graphics/Rendering/OpenGL/GL/RasterPos.p_o; if [ ! -d 
Graphics/Rendering/OpenGL/GL/RasterPos_split ]; then mkdir 
Graphics/Rendering/OpenGL/GL/RasterPos_split; else /usr/bin/find 
Graphics/Rendering/OpenGL/GL/RasterPos_split -name '*.p_o' -print | xargs rm -f 
__rm_food; fi;   
../../ghc/compiler/ghc-inplace -H16m -O  -Wall -fffi -Iinclude '-#include 
"HsOpenGL.h"' -cpp -funbox-strict-fields  -DCALLCONV=stdcall -ignore-package 
OpenGL -O -H24m -dcore-lint -fvia-C -keep-hc-file  -package base -fgenerics 
-split-objs -hisuf p_hi -hcsuf p_hc -osuf p_o -prof   -c 
Graphics/Rendering/OpenGL/GL/RasterPos.hs -o 
Graphics/Rendering/OpenGL/GL/RasterPos.p_o  -ohi 
Graphics/Rendering/OpenGL/GL/RasterPos.p_hi
( cd Graphics/Rendering/OpenGL/GL/RasterPos_split; rm -f ld.script; touch 
ld.script; echo "INPUT(" *.p_o ")" >>ld.script; c:/mingw4/bin/ld -r -x -o 
../RasterPos.p_o ld.script; ); for i in 
Graphics/Rendering/OpenGL/GL/RasterPos_split/*.p_o; do c:/mingw4/bin/ld -r -x 
-o $i.tmp $i; mv $i.tmp $i; done   
rm -f Graphics/Rendering/OpenGL/GL/Clipping.p_o; if [ ! -d 
Graphics/Rendering/OpenGL/GL/Clipping_split ]; then mkdir 
Graphics/Rendering/OpenGL/GL/Clipping_split; else /usr/bin/find 
Graphics/Rendering/OpenGL/GL/Clipping_split -name '*.p_o' -print | xargs rm -f 
__rm_food; fi;   
../../ghc/compiler/ghc-inplace -H16m -O  -Wall -fffi -Iinclude '-#include 
"HsOpenGL.h"' -cpp -funbox-strict-fields  -DCALLCONV=stdcall -ignore-package 
OpenGL -O -H24m -dcore-lint -fvia-C -keep-hc-file  -package base -fgenerics 
-split-objs -hisuf p_hi -hcsuf p_hc -osuf p_o -prof   -c 
Graphics/Rendering/OpenGL/GL/Clipping.hs -o 
Graphics/Rendering/OpenGL/GL/Clipping.p_o  -ohi 
Graphics/Rendering/OpenGL/GL/Clipping.p_hi
( cd Graphics/Rendering/OpenGL/GL/Clipping_split; rm -f ld.script; touch 
ld.script; echo "INPUT(" *.p_o ")" >>ld.script; c:/mingw4/bin/ld -r -x -o 
../Clipping.p_o ld.script; ); for i in 
Graphics/Rendering/OpenGL/GL/Clipping_split/*.p_o; do c:/mingw4/bin/ld -r -x -o 
$i.tmp $i; mv $i.tmp $i; done   
rm -f Graphics/Rendering/OpenGL/GL/Rectangles.p_o; if [ ! -d 
Graphics/Rendering/OpenGL/GL/Rectangles_split ]; then mkdir 
Graphics/Rendering/OpenGL/GL/Rectangles_split; else /usr/bin/find 
Graphics/Rendering/OpenGL/GL/Rectangles_split -name '*.p_o' -print | xargs rm 
-f __rm_food; fi;   
../../ghc/compiler/ghc-inplace -H16m -O  -Wall -fffi -Iinclude '-#include 
"HsOpenGL.h"' -cpp -funbox-strict-fields  -DCALLCONV=stdcall -ignore-package 
OpenGL -O -H24m -dcore-lint -fvia-C -keep-hc-file  -package base -fgenerics 
-split-objs -hisuf p_hi -hcsuf p_hc -osuf p_o -prof   -c 
Graphics/Rendering/OpenGL/GL/Rectangles.hs -o 
Graphics/Rendering/OpenGL/GL/Rectangles.p_o  -ohi 
Graphics/Rendering/OpenGL/GL/Rectangles.p_hi
( cd Graphics/Rendering/OpenGL/GL/Rectangles_split; rm -f ld.script; touch 
ld.script; echo "INPUT(" *.p_o ")" >>ld.script; c:/mingw4/bin/ld -r -x -o 
../Rectangles.p_o ld.script; ); for i in 
Graphics/Rendering/OpenGL/GL/Rectangles_split/*.p_o; do c:/mingw4/bin/ld -r -x 
-o $i.tmp $i; mv $i.tmp $i; done   
rm -f Graphics/Rendering/OpenGL/GL.p_o; if [ ! -d 
Graphics/Rendering/OpenGL/GL_split ]; then mkdir 
Graphics/Rendering/OpenGL/GL_split; else /usr/bin/find 
Graphics/Rendering/OpenGL/GL_split -name '*.p_o' -print | xargs rm -f 
__rm_food; fi;   
../../ghc/compiler/ghc-inplace -H16m -O  -Wall -fffi -Iinclude '-#include 
"HsOpenGL.h"' -cpp -funbox-strict-fields  -DCALLCONV=stdcall -ignore-package 
OpenGL -O -H24m -dcore-lint -fvia-C -keep-hc-file  -package base -fgenerics 
-split-objs -hisuf p_hi -hcsuf p_hc -osuf p_o -prof   -c 
Graphics/Rendering/OpenGL/GL.hs -o Graphics/Rendering/OpenGL/GL.p_o  -ohi 
Graphics/Rendering/OpenGL/GL.p_hi
( cd Graphics/Rendering/OpenGL/GL_split; rm -f ld.script; touch ld.script; echo 
"INPUT(" *.p_o ")" >>ld.script; c:/mingw4/bin/ld -r -x -o ../GL.p_o ld.script; 
); for i in Graphics/Rendering/OpenGL/GL_split/*.p_o; do c:/mingw4/bin/ld -r -x 
-o $i.tmp $i; mv $i.tmp $i; done   
rm -f Graphics/Rendering/OpenGL.p_o; if [ ! -d Graphics/Rendering/OpenGL_split 
]; then mkdir Graphics/Rendering/OpenGL_split; else /usr/bin/find 
Graphics/Rendering/OpenGL_split -name '*.p_o' -print | xargs rm -f __rm_food; 
fi;   
../../ghc/compiler/ghc-inplace -H16m -O  -Wall -fffi -Iinclude '-#include 
"HsOpenGL.h"' -cpp -funbox-strict-fields  -DCALLCONV=stdcall -ignore-package 
OpenGL -O -H24m -dcore-lint -fvia-C -keep-hc-file  -package base -fgenerics 
-split-objs -hisuf p_hi -hcsuf p_hc -osuf p_o -prof   -c 
Graphics/Rendering/OpenGL.hs -o Graphics/Rendering/OpenGL.p_o  -ohi 
Graphics/Rendering/OpenGL.p_hi
( cd Graphics/Rendering/OpenGL_split; rm -f ld.script; touch ld.script; echo 
"INPUT(" *.p_o ")" >>ld.script; c:/mingw4/bin/ld -r -x -o ../OpenGL.p_o 
ld.script; ); for i in Graphics/Rendering/OpenGL_split/*.p_o; do 
c:/mingw4/bin/ld -r -x -o $i.tmp $i; mv $i.tmp $i; done   
rm -f libHSOpenGL_p.a libHSOpenGL_p.a.tmp
(echo Graphics/Rendering/OpenGL/GLU/NURBS_stub.p_o 
Graphics/Rendering/OpenGL/GLU/Quadrics_stub.p_o 
Graphics/Rendering/OpenGL/GLU/Tessellation_stub.p_o  ; /usr/bin/find 
Graphics/Rendering/OpenGL_split Graphics/Rendering/OpenGL/GL_split 
Graphics/Rendering/OpenGL/GL/Antialiasing_split 
Graphics/Rendering/OpenGL/GL/BasicTypes_split 
Graphics/Rendering/OpenGL/GL/BeginEnd_split 
Graphics/Rendering/OpenGL/GL/Bitmaps_split 
Graphics/Rendering/OpenGL/GL/BlendingFactor_split 
Graphics/Rendering/OpenGL/GL/BufferMode_split 
Graphics/Rendering/OpenGL/GL/BufferObjects_split 
Graphics/Rendering/OpenGL/GL/Capability_split 
Graphics/Rendering/OpenGL/GL/Clipping_split 
Graphics/Rendering/OpenGL/GL/ColorSum_split 
Graphics/Rendering/OpenGL/GL/Colors_split 
Graphics/Rendering/OpenGL/GL/ComparisonFunction_split 
Graphics/Rendering/OpenGL/GL/CoordTrans_split 
Graphics/Rendering/OpenGL/GL/DataType_split 
Graphics/Rendering/OpenGL/GL/DisplayLists_split 
Graphics/Rendering/OpenGL/GL/EdgeFlag_split Graphics/Renderin
 g/OpenGL/GL/Evaluators_split Graphics/Rendering/OpenGL/GL/Exception_split 
Graphics/Rendering/OpenGL/GL/Extensions_split 
Graphics/Rendering/OpenGL/GL/Face_split 
Graphics/Rendering/OpenGL/GL/Feedback_split 
Graphics/Rendering/OpenGL/GL/FlushFinish_split 
Graphics/Rendering/OpenGL/GL/Fog_split 
Graphics/Rendering/OpenGL/GL/Framebuffer_split 
Graphics/Rendering/OpenGL/GL/GLboolean_split 
Graphics/Rendering/OpenGL/GL/Hints_split 
Graphics/Rendering/OpenGL/GL/IOState_split 
Graphics/Rendering/OpenGL/GL/LineSegments_split 
Graphics/Rendering/OpenGL/GL/PeekPoke_split 
Graphics/Rendering/OpenGL/GL/PerFragment_split 
Graphics/Rendering/OpenGL/GL/PixelData_split 
Graphics/Rendering/OpenGL/GL/PixelFormat_split 
Graphics/Rendering/OpenGL/GL/PixelRectangles_split 
Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable_split 
Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution_split 
Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram_split 
Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax_spl
 it Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap_split 
Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage_split 
Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer_split 
Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization_split 
Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset_split 
Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink_split 
Graphics/Rendering/OpenGL/GL/PointParameter_split 
Graphics/Rendering/OpenGL/GL/Points_split 
Graphics/Rendering/OpenGL/GL/PolygonMode_split 
Graphics/Rendering/OpenGL/GL/Polygons_split 
Graphics/Rendering/OpenGL/GL/PrimitiveMode_split 
Graphics/Rendering/OpenGL/GL/QueryUtils_split 
Graphics/Rendering/OpenGL/GL/RasterPos_split 
Graphics/Rendering/OpenGL/GL/ReadCopyPixels_split 
Graphics/Rendering/OpenGL/GL/Rectangles_split 
Graphics/Rendering/OpenGL/GL/RenderMode_split 
Graphics/Rendering/OpenGL/GL/SavingState_split 
Graphics/Rendering/OpenGL/GL/Selection_split 
Graphics/Rendering/OpenGL/GL/StateVar_split Graphics/Rendering
 /OpenGL/GL/StringQueries_split Graphics/Rendering/OpenGL/GL/Texturing_split 
Graphics/Rendering/OpenGL/GL/Texturing/Application_split 
Graphics/Rendering/OpenGL/GL/Texturing/Environments_split 
Graphics/Rendering/OpenGL/GL/Texturing/Objects_split 
Graphics/Rendering/OpenGL/GL/Texturing/Parameters_split 
Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat_split 
Graphics/Rendering/OpenGL/GL/Texturing/Queries_split 
Graphics/Rendering/OpenGL/GL/Texturing/Specification_split 
Graphics/Rendering/OpenGL/GL/Texturing/TexParameter_split 
Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget_split 
Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit_split 
Graphics/Rendering/OpenGL/GL/VertexArrays_split 
Graphics/Rendering/OpenGL/GL/VertexSpec_split 
Graphics/Rendering/OpenGL/GLU_split Graphics/Rendering/OpenGL/GLU/Errors_split 
Graphics/Rendering/OpenGL/GLU/ErrorsInternal_split 
Graphics/Rendering/OpenGL/GLU/Initialization_split 
Graphics/Rendering/OpenGL/GLU/Matrix_split Graphics/Rendering/O
 penGL/GLU/Mipmapping_split Graphics/Rendering/OpenGL/GLU/NURBS_split 
Graphics/Rendering/OpenGL/GLU/Quadrics_split 
Graphics/Rendering/OpenGL/GLU/Tessellation_split -name '*.p_o' -print) | xargs 
c:/mingw4/bin/ar q libHSOpenGL_p.a
c:\mingw4\bin\ar.exe: creating libHSOpenGL_p.a
c:\mingw4\bin\ar.exe: libHSOpenGL_p.a: Memory exhausted
make[2]: *** [libHSOpenGL_p.a] Error 123
make[2]: *** Deleting file `libHSOpenGL_p.a'
make[1]: *** [all] Error 1
make: *** [all] Error 1

Nightly run ended at Sun Jan 29 09:46:52 PST 2006

_______________________________________________
Cvs-ghc mailing list
[EMAIL PROTECTED]
http://www.haskell.org/mailman/listinfo/cvs-ghc

Reply via email to