From: GHC Build Reports <[EMAIL PROTECTED]> To: [EMAIL PROTECTED] Subject: [nightly] 07-Dec-2006 build of of HEAD on i386-unknown-mingw32 (bling)
Build description = of HEAD on i386-unknown-mingw32 (bling) Build location = /fptools/builds/HEAD Build config file = /fptools/builds/ghc-nightly/site/galois/conf-HEAD-bling Nightly build started on bling at Thu Dec 7 22:00:03 PST 2006. **** checking out new source tree ... Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. Finished getting. ok. (GHC Version 6.7.20061207) **** Building stage 1 compiler ... failed; relevant barfage is below. No successfully built compilers to test; aborting. ------------------------------------------------------------------------ ------------------------------------------------------------------------ The last 30 lines of /fptools/builds/HEAD/logs/i386-unknown-mingw32-stage1 are ------------------------------------------------------------------------ ------------------------------------------------------------------------ Warning: Defined but not used: `ptr_glUniformMatrix3x4fv' Graphics/Rendering/OpenGL/GL/Shaders.hs:586:40: Warning: Defined but not used: `dyn_glUniformMatrix4x3fv' Graphics/Rendering/OpenGL/GL/Shaders.hs:586:276: Warning: Defined but not used: `glUniformMatrix4x3fv' Graphics/Rendering/OpenGL/GL/Shaders.hs:586:390: Warning: Defined but not used: `ptr_glUniformMatrix4x3fv' for i in Graphics/Rendering/OpenGL/GL/Shaders_split/*.o; do c:/mingw4/bin/ld -r -x -o $i.tmp $i; mv $i.tmp $i; done ../../compiler/ghc-inplace -H16m -O -Wall -fffi -Iinclude '-#include "HsOpenGL.h"' -cpp -funbox-strict-fields -DCALLCONV=stdcall -package-name OpenGL-2.2 -O -H24m -dcore-lint -fvia-C -keep-hc-file -package base -fgenerics -split-objs -c Graphics/Rendering/OpenGL/GL/RasterPos.hs -o Graphics/Rendering/OpenGL/GL/RasterPos.o -ohi Graphics/Rendering/OpenGL/GL/RasterPos.hi for i in Graphics/Rendering/OpenGL/GL/RasterPos_split/*.o; do c:/mingw4/bin/ld -r -x -o $i.tmp $i; mv $i.tmp $i; done ../../compiler/ghc-inplace -H16m -O -Wall -fffi -Iinclude '-#include "HsOpenGL.h"' -cpp -funbox-strict-fields -DCALLCONV=stdcall -package-name OpenGL-2.2 -O -H24m -dcore-lint -fvia-C -keep-hc-file -package base -fgenerics -split-objs -c Graphics/Rendering/OpenGL/GL/Clipping.hs -o Graphics/Rendering/OpenGL/GL/Clipping.o -ohi Graphics/Rendering/OpenGL/GL/Clipping.hi for i in Graphics/Rendering/OpenGL/GL/Clipping_split/*.o; do c:/mingw4/bin/ld -r -x -o $i.tmp $i; mv $i.tmp $i; done ../../compiler/ghc-inplace -H16m -O -Wall -fffi -Iinclude '-#include "HsOpenGL.h"' -cpp -funbox-strict-fields -DCALLCONV=stdcall -package-name OpenGL-2.2 -O -H24m -dcore-lint -fvia-C -keep-hc-file -package base -fgenerics -split-objs -c Graphics/Rendering/OpenGL/GL/Rectangles.hs -o Graphics/Rendering/OpenGL/GL/Rectangles.o -ohi Graphics/Rendering/OpenGL/GL/Rectangles.hi for i in Graphics/Rendering/OpenGL/GL/Rectangles_split/*.o; do c:/mingw4/bin/ld -r -x -o $i.tmp $i; mv $i.tmp $i; done ../../compiler/ghc-inplace -H16m -O -Wall -fffi -Iinclude '-#include "HsOpenGL.h"' -cpp -funbox-strict-fields -DCALLCONV=stdcall -package-name OpenGL-2.2 -O -H24m -dcore-lint -fvia-C -keep-hc-file -package base -fgenerics -split-objs -c Graphics/Rendering/OpenGL/GL.hs -o Graphics/Rendering/OpenGL/GL.o -ohi Graphics/Rendering/OpenGL/GL.hi for i in Graphics/Rendering/OpenGL/GL_split/*.o; do c:/mingw4/bin/ld -r -x -o $i.tmp $i; mv $i.tmp $i; done ../../compiler/ghc-inplace -H16m -O -Wall -fffi -Iinclude '-#include "HsOpenGL.h"' -cpp -funbox-strict-fields -DCALLCONV=stdcall -package-name OpenGL-2.2 -O -H24m -dcore-lint -fvia-C -keep-hc-file -package base -fgenerics -split-objs -c Graphics/Rendering/OpenGL.hs -o Graphics/Rendering/OpenGL.o -ohi Graphics/Rendering/OpenGL.hi for i in Graphics/Rendering/OpenGL_split/*.o; do c:/mingw4/bin/ld -r -x -o $i.tmp $i; mv $i.tmp $i; done rm -f libHSOpenGL.a libHSOpenGL.a.tmp (echo Graphics/Rendering/OpenGL/GLU/NURBS_stub.o Graphics/Rendering/OpenGL/GLU/Quadrics_stub.o Graphics/Rendering/OpenGL/GLU/Tessellation_stub.o ; /usr/bin/find Graphics/Rendering/OpenGL_split Graphics/Rendering/OpenGL/GL_split Graphics/Rendering/OpenGL/GL/Antialiasing_split Graphics/Rendering/OpenGL/GL/BasicTypes_split Graphics/Rendering/OpenGL/GL/BeginEnd_split Graphics/Rendering/OpenGL/GL/Bitmaps_split Graphics/Rendering/OpenGL/GL/BlendingFactor_split Graphics/Rendering/OpenGL/GL/BufferMode_split Graphics/Rendering/OpenGL/GL/BufferObjects_split Graphics/Rendering/OpenGL/GL/Capability_split Graphics/Rendering/OpenGL/GL/Clipping_split Graphics/Rendering/OpenGL/GL/ColorSum_split Graphics/Rendering/OpenGL/GL/Colors_split Graphics/Rendering/OpenGL/GL/ComparisonFunction_split Graphics/Rendering/OpenGL/GL/ControlPoint_split Graphics/Rendering/OpenGL/GL/CoordTrans_split Graphics/Rendering/OpenGL/GL/DataType_split Graphics/Rendering/OpenGL/GL/DisplayLists_split Graphics/Rendering/ OpenGL/GL/Domain_split Graphics/Rendering/OpenGL/GL/EdgeFlag_split Graphics/Rendering/OpenGL/GL/Evaluators_split Graphics/Rendering/OpenGL/GL/Exception_split Graphics/Rendering/OpenGL/GL/Extensions_split Graphics/Rendering/OpenGL/GL/Face_split Graphics/Rendering/OpenGL/GL/Feedback_split Graphics/Rendering/OpenGL/GL/FlushFinish_split Graphics/Rendering/OpenGL/GL/Fog_split Graphics/Rendering/OpenGL/GL/Framebuffer_split Graphics/Rendering/OpenGL/GL/GLboolean_split Graphics/Rendering/OpenGL/GL/Hints_split Graphics/Rendering/OpenGL/GL/IOState_split Graphics/Rendering/OpenGL/GL/LineSegments_split Graphics/Rendering/OpenGL/GL/PeekPoke_split Graphics/Rendering/OpenGL/GL/PerFragment_split Graphics/Rendering/OpenGL/GL/PixelData_split Graphics/Rendering/OpenGL/GL/PixelFormat_split Graphics/Rendering/OpenGL/GL/PixelRectangles_split Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable_split Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution_split Graphics/Rendering/OpenGL/GL/Pix elRectangles/Histogram_split Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax_split Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap_split Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage_split Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer_split Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization_split Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset_split Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink_split Graphics/Rendering/OpenGL/GL/PointParameter_split Graphics/Rendering/OpenGL/GL/Points_split Graphics/Rendering/OpenGL/GL/PolygonMode_split Graphics/Rendering/OpenGL/GL/Polygons_split Graphics/Rendering/OpenGL/GL/PrimitiveMode_split Graphics/Rendering/OpenGL/GL/QueryUtils_split Graphics/Rendering/OpenGL/GL/RasterPos_split Graphics/Rendering/OpenGL/GL/ReadCopyPixels_split Graphics/Rendering/OpenGL/GL/Rectangles_split Graphics/Rendering/OpenGL/GL/RenderMode_split Graphics/Rendering/OpenGL/GL/SavingState_split Graphics/Rendering/Open GL/GL/Selection_split Graphics/Rendering/OpenGL/GL/Shaders_split Graphics/Rendering/OpenGL/GL/StateVar_split Graphics/Rendering/OpenGL/GL/StringQueries_split Graphics/Rendering/OpenGL/GL/Texturing_split Graphics/Rendering/OpenGL/GL/Texturing/Application_split Graphics/Rendering/OpenGL/GL/Texturing/Environments_split Graphics/Rendering/OpenGL/GL/Texturing/Objects_split Graphics/Rendering/OpenGL/GL/Texturing/Parameters_split Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat_split Graphics/Rendering/OpenGL/GL/Texturing/Queries_split Graphics/Rendering/OpenGL/GL/Texturing/Specification_split Graphics/Rendering/OpenGL/GL/Texturing/TexParameter_split Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget_split Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit_split Graphics/Rendering/OpenGL/GL/VertexArrays_split Graphics/Rendering/OpenGL/GL/VertexSpec_split Graphics/Rendering/OpenGL/GLU_split Graphics/Rendering/OpenGL/GLU/Errors_split Graphics/Rendering/OpenGL/GLU/ErrorsIn ternal_split Graphics/Rendering/OpenGL/GLU/Initialization_split Graphics/Rendering/OpenGL/GLU/Matrix_split Graphics/Rendering/OpenGL/GLU/Mipmapping_split Graphics/Rendering/OpenGL/GLU/NURBS_split Graphics/Rendering/OpenGL/GLU/Quadrics_split Graphics/Rendering/OpenGL/GLU/Tessellation_split -name '*.o' -print) | xargs c:/mingw4/bin/ar q libHSOpenGL.a c:\mingw4\bin\ar.exe: creating libHSOpenGL.a c:\mingw4\bin\ar.exe: unable to rename 'libHSOpenGL.a' reason: File exists make[2]: *** [libHSOpenGL.a] Error 123 make[2]: *** Deleting file `libHSOpenGL.a' make[1]: *** [all] Error 1 make[1]: Leaving directory `/fptools/builds/HEAD/fptools/libraries' make: *** [stage1] Error 2 Nightly run ended at Fri Dec 8 04:55:49 PST 2006 _______________________________________________ Cvs-ghc mailing list [EMAIL PROTECTED] http://www.haskell.org/mailman/listinfo/cvs-ghc