CVSROOT:        /cvs/gnome
Module name:    gcompris
Changes by:     bcoudoin        05/01/30 21:28:08

Modified files:
        src/boards     : erase.c smallnumbers.c 

Log message:
* src/boards/erase.c: (erase_create_item): typo in comment
* src/boards/smallnumbers.c: (start_board), (key_press),
(smallnumbers_next_level), (smallnumbers_destroy_all_items),
(smallnumbers_gotkey_item), (smallnumbers_move_item),
(smallnumbers_move_items), (smallnumbers_create_item),
(smallnumbers_drop_items), (player_win):changed to have dive numbers up to 6 max
On a suggestion of Yves, I changed the falling dices to have dices up to the 
number 6 max.
After level 5, 2 dices fall with total numbers up to 9. With the simplistic 
entry scheme we have, we cannot enter 2 digit numbers.

URL : 
http://cvs.gnome.org/bonsai/cvsquery.cgi?branch=&dir=gcompris&who=bcoudoin&date=explicit&mindate=2005-01-30%2021:27&maxdate=2005-01-30%2021:29

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