Repository : ssh://darcs.haskell.org//srv/darcs/nofib

On branch  : master

http://hackage.haskell.org/trac/ghc/changeset/621a7bdd0f54050c62613c04340721e8e3eb89dc

>---------------------------------------------------------------

commit 621a7bdd0f54050c62613c04340721e8e3eb89dc
Author: Simon Marlow <[email protected]>
Date:   Thu Oct 13 12:06:20 2011 +0100

    update to work with the latest parallel package

>---------------------------------------------------------------

 parallel/coins/coins.hs       |    2 +-
 parallel/gray/Illumination.hs |    6 +++---
 parallel/mandel/Mandel.lhs    |    2 +-
 parallel/minimax/Game.hs      |    6 +++---
 parallel/ray/Main.lhs         |    4 ++--
 5 files changed, 10 insertions(+), 10 deletions(-)

diff --git a/parallel/coins/coins.hs b/parallel/coins/coins.hs
index a0796ef..33d04e6 100644
--- a/parallel/coins/coins.hs
+++ b/parallel/coins/coins.hs
@@ -78,7 +78,7 @@ payA_par depth val ((c,q):coins) acc
   | otherwise  = res
                 
   where
-    res = unEval $ pure append <*> rpar left <*> rwhnf right
+    res = runEval $ pure append <*> rpar left <*> rseq right
 
     left  = payA_par (if q == 1 then (depth-1) else depth) (val - c) coins' 
(c:acc)
     right = payA_par (depth-1) val coins acc
diff --git a/parallel/gray/Illumination.hs b/parallel/gray/Illumination.hs
index 68ca1f2..3914b4e 100644
--- a/parallel/gray/Illumination.hs
+++ b/parallel/gray/Illumination.hs
@@ -14,7 +14,7 @@ module Illumination
     ) where
 
 import Control.Parallel
-import Control.Parallel.Strategies (withStrategy, parBuffer,  rwhnf)
+import Control.Parallel.Strategies (withStrategy, parBuffer,  rseq)
 
 import Data.Array
 import Data.Char(chr)
@@ -38,9 +38,9 @@ render (m,m') amb ls obj dep fov wid ht file
        }
   where
 #ifdef STRATEGIES_2
-    parallel = parBuffer 100 rwhnf . map (\x -> seqList x `pseq` x)
+    parallel = parBuffer 100 rseq . map (\x -> seqList x `pseq` x)
 #else
-    parallel = withStrategy (parBuffer 100 rwhnf) . map (\x -> seqList x 
`pseq` x)
+    parallel = withStrategy (parBuffer 100 rseq) . map (\x -> seqList x `pseq` 
x)
 #endif
 
     debugging = return ()
diff --git a/parallel/mandel/Mandel.lhs b/parallel/mandel/Mandel.lhs
index 1e154fb..fdd0267 100644
--- a/parallel/mandel/Mandel.lhs
+++ b/parallel/mandel/Mandel.lhs
@@ -135,7 +135,7 @@ parallelMandel mat limit radius
 #ifdef STRATEGIES_2
     parallel = parBuffer 70 rwhnf
 #else
-    parallel = withStrategy (parBuffer 70 rwhnf)
+    parallel = withStrategy (parBuffer 70 rseq)
 #endif
 
 seqList :: [a] -> ()
diff --git a/parallel/minimax/Game.hs b/parallel/minimax/Game.hs
index eb12b1f..3e0ef04 100644
--- a/parallel/minimax/Game.hs
+++ b/parallel/minimax/Game.hs
@@ -1,4 +1,4 @@
--- Time-stamp: <2010-02-12 14:57:09 simonmar>
+-- Time-stamp: <2011-10-07 11:36:17 simonmar>
 -----------------------------------------------------------------------------
 
 module Game where
@@ -20,7 +20,7 @@ alternate _ _ _ _ b | static b == OWin = []
 alternate depth player f g board = move : alternate depth opponent g f board'
        where
        move@(board',eval) = best f possibles scores
-       scores = map (bestMove depth opponent g f) possibles `using` parList 
rwhnf
+        scores = map (bestMove depth opponent g f) possibles `using` parList 
rseq
        possibles = newPositions player board
         opponent = opposite player
 
@@ -62,4 +62,4 @@ mise f g (Branch _ l) = foldr f (g OWin XWin) (map (mise g f) 
l)
 parMise :: Int -> Player -> Player -> (Tree Evaluation) -> Evaluation
 parMise 0 f g t = mise f g t
 parMise n f g (Branch a []) = a
-parMise n f g (Branch _ l) = foldr f (g OWin XWin) (map (parMise (n-1) g f) l 
`using` parList rwhnf)
+parMise n f g (Branch _ l) = foldr f (g OWin XWin) (map (parMise (n-1) g f) l 
`using` parList rseq)
diff --git a/parallel/ray/Main.lhs b/parallel/ray/Main.lhs
index 347acbd..a1a72e6 100644
--- a/parallel/ray/Main.lhs
+++ b/parallel/ray/Main.lhs
@@ -3,7 +3,7 @@ Michaelson for SML, converted to (parallel) Haskell by Kevin 
Hammond!
 
 > {-# LANGUAGE BangPatterns,CPP #-}
 > import Control.Parallel
-> import Control.Parallel.Strategies (Strategy, withStrategy, rwhnf, parBuffer)
+> import Control.Parallel.Strategies (Strategy, withStrategy, rseq, parBuffer)
 > import System.Environment
 
 > main = do
@@ -144,7 +144,7 @@ in_poly_test (p,q,r) (A,B,C) Vs
 #ifdef STRATEGIES_2
 >    parallel = parBuffer 200 rwhnf
 #else
->    parallel = withStrategy (parBuffer 200 rwhnf)
+>    parallel = withStrategy (parBuffer 200 rseq)
 #endif
 
 



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