Author: fperrad
Date: Sun Jul 20 04:45:06 2008
New Revision: 29630

Modified:
   trunk/languages/lua/src/lib/gl.pir

Log:
[Lua] OpenGL
- add gl_str

Modified: trunk/languages/lua/src/lib/gl.pir
==============================================================================
--- trunk/languages/lua/src/lib/gl.pir  (original)
+++ trunk/languages/lua/src/lib/gl.pir  Sun Jul 20 04:45:06 2008
@@ -730,9 +730,603 @@
     set $P1, 'Viewport'

     _gl[$P1] = _gl_Viewport

 

+    $P0 = _gl_str()

+    set_hll_global ['Lua::gl'], 'gl_str', $P0

+

     .return (_gl)

 .end

 

+.sub '_gl_str' :anon

+    new $P0, 'Hash'

+    $P0["VERSION_1_1"]                     = 1

+    $P0["ACCUM"]                           = 0x0100

+    $P0["LOAD"]                            = 0x0101

+    $P0["RETURN"]                          = 0x0102

+    $P0["MULT"]                            = 0x0103

+    $P0["ADD"]                             = 0x0104

+    $P0["NEVER"]                           = 0x0200

+    $P0["LESS"]                            = 0x0201

+    $P0["EQUAL"]                           = 0x0202

+    $P0["LEQUAL"]                          = 0x0203

+    $P0["GREATER"]                         = 0x0204

+    $P0["NOTEQUAL"]                        = 0x0205

+    $P0["GEQUAL"]                          = 0x0206

+    $P0["ALWAYS"]                          = 0x0207

+    $P0["POINTS"]                          = 0x0000

+    $P0["LINES"]                           = 0x0001

+    $P0["LINE_LOOP"]                       = 0x0002

+    $P0["LINE_STRIP"]                      = 0x0003

+    $P0["TRIANGLES"]                       = 0x0004

+    $P0["TRIANGLE_STRIP"]                  = 0x0005

+    $P0["TRIANGLE_FAN"]                    = 0x0006

+    $P0["QUADS"]                           = 0x0007

+    $P0["QUAD_STRIP"]                      = 0x0008

+    $P0["POLYGON"]                         = 0x0009

+    $P0["ZERO"]                            = 0

+    $P0["ONE"]                             = 1

+    $P0["SRC_COLOR"]                       = 0x0300

+    $P0["ONE_MINUS_SRC_COLOR"]             = 0x0301

+    $P0["SRC_ALPHA"]                       = 0x0302

+    $P0["ONE_MINUS_SRC_ALPHA"]             = 0x0303

+    $P0["DST_ALPHA"]                       = 0x0304

+    $P0["ONE_MINUS_DST_ALPHA"]             = 0x0305

+    $P0["DST_COLOR"]                       = 0x0306

+    $P0["ONE_MINUS_DST_COLOR"]             = 0x0307

+    $P0["SRC_ALPHA_SATURATE"]              = 0x0308

+    $P0["TRUE"]                            = 1

+    $P0["FALSE"]                           = 0

+    $P0["CLIP_PLANE0"]                     = 0x3000

+    $P0["CLIP_PLANE1"]                     = 0x3001

+    $P0["CLIP_PLANE2"]                     = 0x3002

+    $P0["CLIP_PLANE3"]                     = 0x3003

+    $P0["CLIP_PLANE4"]                     = 0x3004

+    $P0["CLIP_PLANE5"]                     = 0x3005

+    $P0["BYTE"]                            = 0x1400

+    $P0["UNSIGNED_BYTE"]                   = 0x1401

+    $P0["SHORT"]                           = 0x1402

+    $P0["UNSIGNED_SHORT"]                  = 0x1403

+    $P0["INT"]                             = 0x1404

+    $P0["UNSIGNED_INT"]                    = 0x1405

+    $P0["FLOAT"]                           = 0x1406

+    $P0["2_BYTES"]                         = 0x1407

+    $P0["3_BYTES"]                         = 0x1408

+    $P0["4_BYTES"]                         = 0x1409

+    $P0["DOUBLE"]                          = 0x140A

+    $P0["NONE"]                            = 0

+    $P0["FRONT_LEFT"]                      = 0x0400

+    $P0["FRONT_RIGHT"]                     = 0x0401

+    $P0["BACK_LEFT"]                       = 0x0402

+    $P0["BACK_RIGHT"]                      = 0x0403

+    $P0["FRONT"]                           = 0x0404

+    $P0["BACK"]                            = 0x0405

+    $P0["LEFT"]                            = 0x0406

+    $P0["RIGHT"]                           = 0x0407

+    $P0["FRONT_AND_BACK"]                  = 0x0408

+    $P0["AUX0"]                            = 0x0409

+    $P0["AUX1"]                            = 0x040A

+    $P0["AUX2"]                            = 0x040B

+    $P0["AUX3"]                            = 0x040C

+    $P0["NO_ERROR"]                        = 0

+    $P0["INVALID_ENUM"]                    = 0x0500

+    $P0["INVALID_VALUE"]                   = 0x0501

+    $P0["INVALID_OPERATION"]               = 0x0502

+    $P0["STACK_OVERFLOW"]                  = 0x0503

+    $P0["STACK_UNDERFLOW"]                 = 0x0504

+    $P0["OUT_OF_MEMORY"]                   = 0x0505

+    $P0["2D"]                              = 0x0600

+    $P0["3D"]                              = 0x0601

+    $P0["3D_COLOR"]                        = 0x0602

+    $P0["3D_COLOR_TEXTURE"]                = 0x0603

+    $P0["4D_COLOR_TEXTURE"]                = 0x0604

+    $P0["PASS_THROUGH_TOKEN"]              = 0x0700

+    $P0["POINT_TOKEN"]                     = 0x0701

+    $P0["LINE_TOKEN"]                      = 0x0702

+    $P0["POLYGON_TOKEN"]                   = 0x0703

+    $P0["BITMAP_TOKEN"]                    = 0x0704

+    $P0["DRAW_PIXEL_TOKEN"]                = 0x0705

+    $P0["COPY_PIXEL_TOKEN"]                = 0x0706

+    $P0["LINE_RESET_TOKEN"]                = 0x0707

+    $P0["EXP"]                             = 0x0800

+    $P0["EXP2"]                            = 0x0801

+    $P0["CW"]                              = 0x0900

+    $P0["CCW"]                             = 0x0901

+    $P0["COEFF"]                           = 0x0A00

+    $P0["ORDER"]                           = 0x0A01

+    $P0["DOMAIN"]                          = 0x0A02

+    $P0["CURRENT_COLOR"]                   = 0x0B00

+    $P0["CURRENT_INDEX"]                   = 0x0B01

+    $P0["CURRENT_NORMAL"]                  = 0x0B02

+    $P0["CURRENT_TEXTURE_COORDS"]          = 0x0B03

+    $P0["CURRENT_RASTER_COLOR"]            = 0x0B04

+    $P0["CURRENT_RASTER_INDEX"]            = 0x0B05

+    $P0["CURRENT_RASTER_TEXTURE_COORDS"]   = 0x0B06

+    $P0["CURRENT_RASTER_POSITION"]         = 0x0B07

+    $P0["CURRENT_RASTER_POSITION_VALID"]   = 0x0B08

+    $P0["CURRENT_RASTER_DISTANCE"]         = 0x0B09

+    $P0["POINT_SMOOTH"]                    = 0x0B10

+    $P0["POINT_SIZE"]                      = 0x0B11

+    $P0["POINT_SIZE_RANGE"]                = 0x0B12

+    $P0["POINT_SIZE_GRANULARITY"]          = 0x0B13

+    $P0["LINE_SMOOTH"]                     = 0x0B20

+    $P0["LINE_WIDTH"]                      = 0x0B21

+    $P0["LINE_WIDTH_RANGE"]                = 0x0B22

+    $P0["LINE_WIDTH_GRANULARITY"]          = 0x0B23

+    $P0["LINE_STIPPLE"]                    = 0x0B24

+    $P0["LINE_STIPPLE_PATTERN"]            = 0x0B25

+    $P0["LINE_STIPPLE_REPEAT"]             = 0x0B26

+    $P0["LIST_MODE"]                       = 0x0B30

+    $P0["MAX_LIST_NESTING"]                = 0x0B31

+    $P0["LIST_BASE"]                       = 0x0B32

+    $P0["LIST_INDEX"]                      = 0x0B33

+    $P0["POLYGON_MODE"]                    = 0x0B40

+    $P0["POLYGON_SMOOTH"]                  = 0x0B41

+    $P0["POLYGON_STIPPLE"]                 = 0x0B42

+    $P0["EDGE_FLAG"]                       = 0x0B43

+    $P0["CULL_FACE"]                       = 0x0B44

+    $P0["CULL_FACE_MODE"]                  = 0x0B45

+    $P0["FRONT_FACE"]                      = 0x0B46

+    $P0["LIGHTING"]                        = 0x0B50

+    $P0["LIGHT_MODEL_LOCAL_VIEWER"]        = 0x0B51

+    $P0["LIGHT_MODEL_TWO_SIDE"]            = 0x0B52

+    $P0["LIGHT_MODEL_AMBIENT"]             = 0x0B53

+    $P0["SHADE_MODEL"]                     = 0x0B54

+    $P0["COLOR_MATERIAL_FACE"]             = 0x0B55

+    $P0["COLOR_MATERIAL_PARAMETER"]        = 0x0B56

+    $P0["COLOR_MATERIAL"]                  = 0x0B57

+    $P0["FOG"]                             = 0x0B60

+    $P0["FOG_INDEX"]                       = 0x0B61

+    $P0["FOG_DENSITY"]                     = 0x0B62

+    $P0["FOG_START"]                       = 0x0B63

+    $P0["FOG_END"]                         = 0x0B64

+    $P0["FOG_MODE"]                        = 0x0B65

+    $P0["FOG_COLOR"]                       = 0x0B66

+    $P0["DEPTH_RANGE"]                     = 0x0B70

+    $P0["DEPTH_TEST"]                      = 0x0B71

+    $P0["DEPTH_WRITEMASK"]                 = 0x0B72

+    $P0["DEPTH_CLEAR_VALUE"]               = 0x0B73

+    $P0["DEPTH_FUNC"]                      = 0x0B74

+    $P0["ACCUM_CLEAR_VALUE"]               = 0x0B80

+    $P0["STENCIL_TEST"]                    = 0x0B90

+    $P0["STENCIL_CLEAR_VALUE"]             = 0x0B91

+    $P0["STENCIL_FUNC"]                    = 0x0B92

+    $P0["STENCIL_VALUE_MASK"]              = 0x0B93

+    $P0["STENCIL_FAIL"]                    = 0x0B94

+    $P0["STENCIL_PASS_DEPTH_FAIL"]         = 0x0B95

+    $P0["STENCIL_PASS_DEPTH_PASS"]         = 0x0B96

+    $P0["STENCIL_REF"]                     = 0x0B97

+    $P0["STENCIL_WRITEMASK"]               = 0x0B98

+    $P0["MATRIX_MODE"]                     = 0x0BA0

+    $P0["NORMALIZE"]                       = 0x0BA1

+    $P0["VIEWPORT"]                        = 0x0BA2

+    $P0["MODELVIEW_STACK_DEPTH"]           = 0x0BA3

+    $P0["PROJECTION_STACK_DEPTH"]          = 0x0BA4

+    $P0["TEXTURE_STACK_DEPTH"]             = 0x0BA5

+    $P0["MODELVIEW_MATRIX"]                = 0x0BA6

+    $P0["PROJECTION_MATRIX"]               = 0x0BA7

+    $P0["TEXTURE_MATRIX"]                  = 0x0BA8

+    $P0["ATTRIB_STACK_DEPTH"]              = 0x0BB0

+    $P0["CLIENT_ATTRIB_STACK_DEPTH"]       = 0x0BB1

+    $P0["ALPHA_TEST"]                      = 0x0BC0

+    $P0["ALPHA_TEST_FUNC"]                 = 0x0BC1

+    $P0["ALPHA_TEST_REF"]                  = 0x0BC2

+    $P0["DITHER"]                          = 0x0BD0

+    $P0["BLEND_DST"]                       = 0x0BE0

+    $P0["BLEND_SRC"]                       = 0x0BE1

+    $P0["BLEND"]                           = 0x0BE2

+    $P0["LOGIC_OP_MODE"]                   = 0x0BF0

+    $P0["LOGIC_OP"]                        = 0x0BF1

+    $P0["INDEX_LOGIC_OP"]                  = 0x0BF1

+    $P0["COLOR_LOGIC_OP"]                  = 0x0BF2

+    $P0["AUX_BUFFERS"]                     = 0x0C00

+    $P0["DRAW_BUFFER"]                     = 0x0C01

+    $P0["READ_BUFFER"]                     = 0x0C02

+    $P0["SCISSOR_BOX"]                     = 0x0C10

+    $P0["SCISSOR_TEST"]                    = 0x0C11

+    $P0["INDEX_CLEAR_VALUE"]               = 0x0C20

+    $P0["INDEX_WRITEMASK"]                 = 0x0C21

+    $P0["COLOR_CLEAR_VALUE"]               = 0x0C22

+    $P0["COLOR_WRITEMASK"]                 = 0x0C23

+    $P0["INDEX_MODE"]                      = 0x0C30

+    $P0["RGBA_MODE"]                       = 0x0C31

+    $P0["DOUBLEBUFFER"]                    = 0x0C32

+    $P0["STEREO"]                          = 0x0C33

+    $P0["RENDER_MODE"]                     = 0x0C40

+    $P0["PERSPECTIVE_CORRECTION_HINT"]     = 0x0C50

+    $P0["POINT_SMOOTH_HINT"]               = 0x0C51

+    $P0["LINE_SMOOTH_HINT"]                = 0x0C52

+    $P0["POLYGON_SMOOTH_HINT"]             = 0x0C53

+    $P0["FOG_HINT"]                        = 0x0C54

+    $P0["TEXTURE_GEN_S"]                   = 0x0C60

+    $P0["TEXTURE_GEN_T"]                   = 0x0C61

+    $P0["TEXTURE_GEN_R"]                   = 0x0C62

+    $P0["TEXTURE_GEN_Q"]                   = 0x0C63

+    $P0["PIXEL_MAP_I_TO_I"]                = 0x0C70

+    $P0["PIXEL_MAP_S_TO_S"]                = 0x0C71

+    $P0["PIXEL_MAP_I_TO_R"]                = 0x0C72

+    $P0["PIXEL_MAP_I_TO_G"]                = 0x0C73

+    $P0["PIXEL_MAP_I_TO_B"]                = 0x0C74

+    $P0["PIXEL_MAP_I_TO_A"]                = 0x0C75

+    $P0["PIXEL_MAP_R_TO_R"]                = 0x0C76

+    $P0["PIXEL_MAP_G_TO_G"]                = 0x0C77

+    $P0["PIXEL_MAP_B_TO_B"]                = 0x0C78

+    $P0["PIXEL_MAP_A_TO_A"]                = 0x0C79

+    $P0["PIXEL_MAP_I_TO_I_SIZE"]           = 0x0CB0

+    $P0["PIXEL_MAP_S_TO_S_SIZE"]           = 0x0CB1

+    $P0["PIXEL_MAP_I_TO_R_SIZE"]           = 0x0CB2

+    $P0["PIXEL_MAP_I_TO_G_SIZE"]           = 0x0CB3

+    $P0["PIXEL_MAP_I_TO_B_SIZE"]           = 0x0CB4

+    $P0["PIXEL_MAP_I_TO_A_SIZE"]           = 0x0CB5

+    $P0["PIXEL_MAP_R_TO_R_SIZE"]           = 0x0CB6

+    $P0["PIXEL_MAP_G_TO_G_SIZE"]           = 0x0CB7

+    $P0["PIXEL_MAP_B_TO_B_SIZE"]           = 0x0CB8

+    $P0["PIXEL_MAP_A_TO_A_SIZE"]           = 0x0CB9

+    $P0["UNPACK_SWAP_BYTES"]               = 0x0CF0

+    $P0["UNPACK_LSB_FIRST"]                = 0x0CF1

+    $P0["UNPACK_ROW_LENGTH"]               = 0x0CF2

+    $P0["UNPACK_SKIP_ROWS"]                = 0x0CF3

+    $P0["UNPACK_SKIP_PIXELS"]              = 0x0CF4

+    $P0["UNPACK_ALIGNMENT"]                = 0x0CF5

+    $P0["PACK_SWAP_BYTES"]                 = 0x0D00

+    $P0["PACK_LSB_FIRST"]                  = 0x0D01

+    $P0["PACK_ROW_LENGTH"]                 = 0x0D02

+    $P0["PACK_SKIP_ROWS"]                  = 0x0D03

+    $P0["PACK_SKIP_PIXELS"]                = 0x0D04

+    $P0["PACK_ALIGNMENT"]                  = 0x0D05

+    $P0["MAP_COLOR"]                       = 0x0D10

+    $P0["MAP_STENCIL"]                     = 0x0D11

+    $P0["INDEX_SHIFT"]                     = 0x0D12

+    $P0["INDEX_OFFSET"]                    = 0x0D13

+    $P0["RED_SCALE"]                       = 0x0D14

+    $P0["RED_BIAS"]                        = 0x0D15

+    $P0["ZOOM_X"]                          = 0x0D16

+    $P0["ZOOM_Y"]                          = 0x0D17

+    $P0["GREEN_SCALE"]                     = 0x0D18

+    $P0["GREEN_BIAS"]                      = 0x0D19

+    $P0["BLUE_SCALE"]                      = 0x0D1A

+    $P0["BLUE_BIAS"]                       = 0x0D1B

+    $P0["ALPHA_SCALE"]                     = 0x0D1C

+    $P0["ALPHA_BIAS"]                      = 0x0D1D

+    $P0["DEPTH_SCALE"]                     = 0x0D1E

+    $P0["DEPTH_BIAS"]                      = 0x0D1F

+    $P0["MAX_EVAL_ORDER"]                  = 0x0D30

+    $P0["MAX_LIGHTS"]                      = 0x0D31

+    $P0["MAX_CLIP_PLANES"]                 = 0x0D32

+    $P0["MAX_TEXTURE_SIZE"]                = 0x0D33

+    $P0["MAX_PIXEL_MAP_TABLE"]             = 0x0D34

+    $P0["MAX_ATTRIB_STACK_DEPTH"]          = 0x0D35

+    $P0["MAX_MODELVIEW_STACK_DEPTH"]       = 0x0D36

+    $P0["MAX_NAME_STACK_DEPTH"]            = 0x0D37

+    $P0["MAX_PROJECTION_STACK_DEPTH"]      = 0x0D38

+    $P0["MAX_TEXTURE_STACK_DEPTH"]         = 0x0D39

+    $P0["MAX_VIEWPORT_DIMS"]               = 0x0D3A

+    $P0["MAX_CLIENT_ATTRIB_STACK_DEPTH"]   = 0x0D3B

+    $P0["SUBPIXEL_BITS"]                   = 0x0D50

+    $P0["INDEX_BITS"]                      = 0x0D51

+    $P0["RED_BITS"]                        = 0x0D52

+    $P0["GREEN_BITS"]                      = 0x0D53

+    $P0["BLUE_BITS"]                       = 0x0D54

+    $P0["ALPHA_BITS"]                      = 0x0D55

+    $P0["DEPTH_BITS"]                      = 0x0D56

+    $P0["STENCIL_BITS"]                    = 0x0D57

+    $P0["ACCUM_RED_BITS"]                  = 0x0D58

+    $P0["ACCUM_GREEN_BITS"]                = 0x0D59

+    $P0["ACCUM_BLUE_BITS"]                 = 0x0D5A

+    $P0["ACCUM_ALPHA_BITS"]                = 0x0D5B

+    $P0["NAME_STACK_DEPTH"]                = 0x0D70

+    $P0["AUTO_NORMAL"]                     = 0x0D80

+    $P0["MAP1_COLOR_4"]                    = 0x0D90

+    $P0["MAP1_INDEX"]                      = 0x0D91

+    $P0["MAP1_NORMAL"]                     = 0x0D92

+    $P0["MAP1_TEXTURE_COORD_1"]            = 0x0D93

+    $P0["MAP1_TEXTURE_COORD_2"]            = 0x0D94

+    $P0["MAP1_TEXTURE_COORD_3"]            = 0x0D95

+    $P0["MAP1_TEXTURE_COORD_4"]            = 0x0D96

+    $P0["MAP1_VERTEX_3"]                   = 0x0D97

+    $P0["MAP1_VERTEX_4"]                   = 0x0D98

+    $P0["MAP2_COLOR_4"]                    = 0x0DB0

+    $P0["MAP2_INDEX"]                      = 0x0DB1

+    $P0["MAP2_NORMAL"]                     = 0x0DB2

+    $P0["MAP2_TEXTURE_COORD_1"]            = 0x0DB3

+    $P0["MAP2_TEXTURE_COORD_2"]            = 0x0DB4

+    $P0["MAP2_TEXTURE_COORD_3"]            = 0x0DB5

+    $P0["MAP2_TEXTURE_COORD_4"]            = 0x0DB6

+    $P0["MAP2_VERTEX_3"]                   = 0x0DB7

+    $P0["MAP2_VERTEX_4"]                   = 0x0DB8

+    $P0["MAP1_GRID_DOMAIN"]                = 0x0DD0

+    $P0["MAP1_GRID_SEGMENTS"]              = 0x0DD1

+    $P0["MAP2_GRID_DOMAIN"]                = 0x0DD2

+    $P0["MAP2_GRID_SEGMENTS"]              = 0x0DD3

+    $P0["TEXTURE_1D"]                      = 0x0DE0

+    $P0["TEXTURE_2D"]                      = 0x0DE1

+    $P0["FEEDBACK_BUFFER_POINTER"]         = 0x0DF0

+    $P0["FEEDBACK_BUFFER_SIZE"]            = 0x0DF1

+    $P0["FEEDBACK_BUFFER_TYPE"]            = 0x0DF2

+    $P0["SELECTION_BUFFER_POINTER"]        = 0x0DF3

+    $P0["SELECTION_BUFFER_SIZE"]           = 0x0DF4

+    $P0["TEXTURE_WIDTH"]                   = 0x1000

+    $P0["TEXTURE_HEIGHT"]                  = 0x1001

+    $P0["TEXTURE_COMPONENTS"]              = 0x1003

+    $P0["TEXTURE_INTERNAL_FORMAT"]         = 0x1003

+    $P0["TEXTURE_BORDER_COLOR"]            = 0x1004

+    $P0["TEXTURE_BORDER"]                  = 0x1005

+    $P0["DONT_CARE"]                       = 0x1100

+    $P0["FASTEST"]                         = 0x1101

+    $P0["NICEST"]                          = 0x1102

+    $P0["LIGHT0"]                          = 0x4000

+    $P0["LIGHT1"]                          = 0x4001

+    $P0["LIGHT2"]                          = 0x4002

+    $P0["LIGHT3"]                          = 0x4003

+    $P0["LIGHT4"]                          = 0x4004

+    $P0["LIGHT5"]                          = 0x4005

+    $P0["LIGHT6"]                          = 0x4006

+    $P0["LIGHT7"]                          = 0x4007

+    $P0["AMBIENT"]                         = 0x1200

+    $P0["DIFFUSE"]                         = 0x1201

+    $P0["SPECULAR"]                        = 0x1202

+    $P0["POSITION"]                        = 0x1203

+    $P0["SPOT_DIRECTION"]                  = 0x1204

+    $P0["SPOT_EXPONENT"]                   = 0x1205

+    $P0["SPOT_CUTOFF"]                     = 0x1206

+    $P0["CONSTANT_ATTENUATION"]            = 0x1207

+    $P0["LINEAR_ATTENUATION"]              = 0x1208

+    $P0["QUADRATIC_ATTENUATION"]           = 0x1209

+    $P0["COMPILE"]                         = 0x1300

+    $P0["COMPILE_AND_EXECUTE"]             = 0x1301

+    $P0["CLEAR"]                           = 0x1500

+    $P0["AND"]                             = 0x1501

+    $P0["AND_REVERSE"]                     = 0x1502

+    $P0["COPY"]                            = 0x1503

+    $P0["AND_INVERTED"]                    = 0x1504

+    $P0["NOOP"]                            = 0x1505

+    $P0["XOR"]                             = 0x1506

+    $P0["OR"]                              = 0x1507

+    $P0["NOR"]                             = 0x1508

+    $P0["EQUIV"]                           = 0x1509

+    $P0["INVERT"]                          = 0x150A

+    $P0["OR_REVERSE"]                      = 0x150B

+    $P0["COPY_INVERTED"]                   = 0x150C

+    $P0["OR_INVERTED"]                     = 0x150D

+    $P0["NAND"]                            = 0x150E

+    $P0["SET"]                             = 0x150F

+    $P0["EMISSION"]                        = 0x1600

+    $P0["SHININESS"]                       = 0x1601

+    $P0["AMBIENT_AND_DIFFUSE"]             = 0x1602

+    $P0["COLOR_INDEXES"]                   = 0x1603

+    $P0["MODELVIEW"]                       = 0x1700

+    $P0["PROJECTION"]                      = 0x1701

+    $P0["TEXTURE"]                         = 0x1702

+    $P0["COLOR"]                           = 0x1800

+    $P0["DEPTH"]                           = 0x1801

+    $P0["STENCIL"]                         = 0x1802

+    $P0["COLOR_INDEX"]                     = 0x1900

+    $P0["STENCIL_INDEX"]                   = 0x1901

+    $P0["DEPTH_COMPONENT"]                 = 0x1902

+    $P0["RED"]                             = 0x1903

+    $P0["GREEN"]                           = 0x1904

+    $P0["BLUE"]                            = 0x1905

+    $P0["ALPHA"]                           = 0x1906

+    $P0["RGB"]                             = 0x1907

+    $P0["RGBA"]                            = 0x1908

+    $P0["LUMINANCE"]                       = 0x1909

+    $P0["LUMINANCE_ALPHA"]                 = 0x190A

+    $P0["BITMAP"]                          = 0x1A00

+    $P0["POINT"]                           = 0x1B00

+    $P0["LINE"]                            = 0x1B01

+    $P0["FILL"]                            = 0x1B02

+    $P0["RENDER"]                          = 0x1C00

+    $P0["FEEDBACK"]                        = 0x1C01

+    $P0["SELECT"]                          = 0x1C02

+    $P0["FLAT"]                            = 0x1D00

+    $P0["SMOOTH"]                          = 0x1D01

+    $P0["KEEP"]                            = 0x1E00

+    $P0["REPLACE"]                         = 0x1E01

+    $P0["INCR"]                            = 0x1E02

+    $P0["DECR"]                            = 0x1E03

+    $P0["VENDOR"]                          = 0x1F00

+    $P0["RENDERER"]                        = 0x1F01

+    $P0["VERSION"]                         = 0x1F02

+    $P0["EXTENSIONS"]                      = 0x1F03

+    $P0["S"]                               = 0x2000

+    $P0["T"]                               = 0x2001

+    $P0["R"]                               = 0x2002

+    $P0["Q"]                               = 0x2003

+    $P0["MODULATE"]                        = 0x2100

+    $P0["DECAL"]                           = 0x2101

+    $P0["TEXTURE_ENV_MODE"]                = 0x2200

+    $P0["TEXTURE_ENV_COLOR"]               = 0x2201

+    $P0["TEXTURE_ENV"]                     = 0x2300

+    $P0["EYE_LINEAR"]                      = 0x2400

+    $P0["OBJECT_LINEAR"]                   = 0x2401

+    $P0["SPHERE_MAP"]                      = 0x2402

+    $P0["TEXTURE_GEN_MODE"]                = 0x2500

+    $P0["OBJECT_PLANE"]                    = 0x2501

+    $P0["EYE_PLANE"]                       = 0x2502

+    $P0["NEAREST"]                         = 0x2600

+    $P0["LINEAR"]                          = 0x2601

+    $P0["NEAREST_MIPMAP_NEAREST"]          = 0x2700

+    $P0["LINEAR_MIPMAP_NEAREST"]           = 0x2701

+    $P0["NEAREST_MIPMAP_LINEAR"]           = 0x2702

+    $P0["LINEAR_MIPMAP_LINEAR"]            = 0x2703

+    $P0["TEXTURE_MAG_FILTER"]              = 0x2800

+    $P0["TEXTURE_MIN_FILTER"]              = 0x2801

+    $P0["TEXTURE_WRAP_S"]                  = 0x2802

+    $P0["TEXTURE_WRAP_T"]                  = 0x2803

+    $P0["CLAMP"]                           = 0x2900

+    $P0["REPEAT"]                          = 0x2901

+    $P0["POLYGON_OFFSET_FACTOR"]           = 0x8038

+    $P0["POLYGON_OFFSET_UNITS"]            = 0x2A00

+    $P0["POLYGON_OFFSET_POINT"]            = 0x2A01

+    $P0["POLYGON_OFFSET_LINE"]             = 0x2A02

+    $P0["POLYGON_OFFSET_FILL"]             = 0x8037

+    $P0["ALPHA4"]                          = 0x803B

+    $P0["ALPHA8"]                          = 0x803C

+    $P0["ALPHA12"]                         = 0x803D

+    $P0["ALPHA16"]                         = 0x803E

+    $P0["LUMINANCE4"]                      = 0x803F

+    $P0["LUMINANCE8"]                      = 0x8040

+    $P0["LUMINANCE12"]                     = 0x8041

+    $P0["LUMINANCE16"]                     = 0x8042

+    $P0["LUMINANCE4_ALPHA4"]               = 0x8043

+    $P0["LUMINANCE6_ALPHA2"]               = 0x8044

+    $P0["LUMINANCE8_ALPHA8"]               = 0x8045

+    $P0["LUMINANCE12_ALPHA4"]              = 0x8046

+    $P0["LUMINANCE12_ALPHA12"]             = 0x8047

+    $P0["LUMINANCE16_ALPHA16"]             = 0x8048

+    $P0["INTENSITY"]                       = 0x8049

+    $P0["INTENSITY4"]                      = 0x804A

+    $P0["INTENSITY8"]                      = 0x804B

+    $P0["INTENSITY12"]                     = 0x804C

+    $P0["INTENSITY16"]                     = 0x804D

+    $P0["R3_G3_B2"]                        = 0x2A10

+    $P0["RGB4"]                            = 0x804F

+    $P0["RGB5"]                            = 0x8050

+    $P0["RGB8"]                            = 0x8051

+    $P0["RGB10"]                           = 0x8052

+    $P0["RGB12"]                           = 0x8053

+    $P0["RGB16"]                           = 0x8054

+    $P0["RGBA2"]                           = 0x8055

+    $P0["RGBA4"]                           = 0x8056

+    $P0["RGB5_A1"]                         = 0x8057

+    $P0["RGBA8"]                           = 0x8058

+    $P0["RGB10_A2"]                        = 0x8059

+    $P0["RGBA12"]                          = 0x805A

+    $P0["RGBA16"]                          = 0x805B

+    $P0["TEXTURE_RED_SIZE"]                = 0x805C

+    $P0["TEXTURE_GREEN_SIZE"]              = 0x805D

+    $P0["TEXTURE_BLUE_SIZE"]               = 0x805E

+    $P0["TEXTURE_ALPHA_SIZE"]              = 0x805F

+    $P0["TEXTURE_LUMINANCE_SIZE"]          = 0x8060

+    $P0["TEXTURE_INTENSITY_SIZE"]          = 0x8061

+    $P0["PROXY_TEXTURE_1D"]                = 0x8063

+    $P0["PROXY_TEXTURE_2D"]                = 0x8064

+    $P0["TEXTURE_PRIORITY"]                = 0x8066

+    $P0["TEXTURE_RESIDENT"]                = 0x8067

+    $P0["TEXTURE_BINDING_1D"]              = 0x8068

+    $P0["TEXTURE_BINDING_2D"]              = 0x8069

+    $P0["VERTEX_ARRAY"]                    = 0x8074

+    $P0["NORMAL_ARRAY"]                    = 0x8075

+    $P0["COLOR_ARRAY"]                     = 0x8076

+    $P0["INDEX_ARRAY"]                     = 0x8077

+    $P0["TEXTURE_COORD_ARRAY"]             = 0x8078

+    $P0["EDGE_FLAG_ARRAY"]                 = 0x8079

+    $P0["VERTEX_ARRAY_SIZE"]               = 0x807A

+    $P0["VERTEX_ARRAY_TYPE"]               = 0x807B

+    $P0["VERTEX_ARRAY_STRIDE"]             = 0x807C

+    $P0["NORMAL_ARRAY_TYPE"]               = 0x807E

+    $P0["NORMAL_ARRAY_STRIDE"]             = 0x807F

+    $P0["COLOR_ARRAY_SIZE"]                = 0x8081

+    $P0["COLOR_ARRAY_TYPE"]                = 0x8082

+    $P0["COLOR_ARRAY_STRIDE"]              = 0x8083

+    $P0["INDEX_ARRAY_TYPE"]                = 0x8085

+    $P0["INDEX_ARRAY_STRIDE"]              = 0x8086

+    $P0["TEXTURE_COORD_ARRAY_SIZE"]        = 0x8088

+    $P0["TEXTURE_COORD_ARRAY_TYPE"]        = 0x8089

+    $P0["TEXTURE_COORD_ARRAY_STRIDE"]      = 0x808A

+    $P0["EDGE_FLAG_ARRAY_STRIDE"]          = 0x808C

+    $P0["VERTEX_ARRAY_POINTER"]            = 0x808E

+    $P0["NORMAL_ARRAY_POINTER"]            = 0x808F

+    $P0["COLOR_ARRAY_POINTER"]             = 0x8090

+    $P0["INDEX_ARRAY_POINTER"]             = 0x8091

+    $P0["TEXTURE_COORD_ARRAY_POINTER"]     = 0x8092

+    $P0["EDGE_FLAG_ARRAY_POINTER"]         = 0x8093

+    $P0["V2F"]                             = 0x2A20

+    $P0["V3F"]                             = 0x2A21

+    $P0["C4UB_V2F"]                        = 0x2A22

+    $P0["C4UB_V3F"]                        = 0x2A23

+    $P0["C3F_V3F"]                         = 0x2A24

+    $P0["N3F_V3F"]                         = 0x2A25

+    $P0["C4F_N3F_V3F"]                     = 0x2A26

+    $P0["T2F_V3F"]                         = 0x2A27

+    $P0["T4F_V4F"]                         = 0x2A28

+    $P0["T2F_C4UB_V3F"]                    = 0x2A29

+    $P0["T2F_C3F_V3F"]                     = 0x2A2A

+    $P0["T2F_N3F_V3F"]                     = 0x2A2B

+    $P0["T2F_C4F_N3F_V3F"]                 = 0x2A2C

+    $P0["T4F_C4F_N3F_V4F"]                 = 0x2A2D

+    $P0["EXT_vertex_array"]                = 1

+    $P0["EXT_bgra"]                        = 1

+    $P0["EXT_paletted_texture"]            = 1

+    $P0["WIN_swap_hint"]                   = 1

+    $P0["WIN_draw_range_elements"]         = 1

+    $P0["VERTEX_ARRAY_EXT"]                = 0x8074

+    $P0["NORMAL_ARRAY_EXT"]                = 0x8075

+    $P0["COLOR_ARRAY_EXT"]                 = 0x8076

+    $P0["INDEX_ARRAY_EXT"]                 = 0x8077

+    $P0["TEXTURE_COORD_ARRAY_EXT"]         = 0x8078

+    $P0["EDGE_FLAG_ARRAY_EXT"]             = 0x8079

+    $P0["VERTEX_ARRAY_SIZE_EXT"]           = 0x807A

+    $P0["VERTEX_ARRAY_TYPE_EXT"]           = 0x807B

+    $P0["VERTEX_ARRAY_STRIDE_EXT"]         = 0x807C

+    $P0["VERTEX_ARRAY_COUNT_EXT"]          = 0x807D

+    $P0["NORMAL_ARRAY_TYPE_EXT"]           = 0x807E

+    $P0["NORMAL_ARRAY_STRIDE_EXT"]         = 0x807F

+    $P0["NORMAL_ARRAY_COUNT_EXT"]          = 0x8080

+    $P0["COLOR_ARRAY_SIZE_EXT"]            = 0x8081

+    $P0["COLOR_ARRAY_TYPE_EXT"]            = 0x8082

+    $P0["COLOR_ARRAY_STRIDE_EXT"]          = 0x8083

+    $P0["COLOR_ARRAY_COUNT_EXT"]           = 0x8084

+    $P0["INDEX_ARRAY_TYPE_EXT"]            = 0x8085

+    $P0["INDEX_ARRAY_STRIDE_EXT"]          = 0x8086

+    $P0["INDEX_ARRAY_COUNT_EXT"]           = 0x8087

+    $P0["TEXTURE_COORD_ARRAY_SIZE_EXT"]    = 0x8088

+    $P0["TEXTURE_COORD_ARRAY_TYPE_EXT"]    = 0x8089

+    $P0["TEXTURE_COORD_ARRAY_STRIDE_EXT"]  = 0x808A

+    $P0["TEXTURE_COORD_ARRAY_COUNT_EXT"]   = 0x808B

+    $P0["EDGE_FLAG_ARRAY_STRIDE_EXT"]      = 0x808C

+    $P0["EDGE_FLAG_ARRAY_COUNT_EXT"]       = 0x808D

+    $P0["VERTEX_ARRAY_POINTER_EXT"]        = 0x808E

+    $P0["NORMAL_ARRAY_POINTER_EXT"]        = 0x808F

+    $P0["COLOR_ARRAY_POINTER_EXT"]         = 0x8090

+    $P0["INDEX_ARRAY_POINTER_EXT"]         = 0x8091

+    $P0["TEXTURE_COORD_ARRAY_POINTER_EXT"] = 0x8092

+    $P0["EDGE_FLAG_ARRAY_POINTER_EXT"]     = 0x8093

+    $P0["BGR_EXT"]                         = 0x80E0

+    $P0["BGRA_EXT"]                        = 0x80E1

+    $P0["COLOR_TABLE_FORMAT_EXT"]          = 0x80D8

+    $P0["COLOR_TABLE_WIDTH_EXT"]           = 0x80D9

+    $P0["COLOR_TABLE_RED_SIZE_EXT"]        = 0x80DA

+    $P0["COLOR_TABLE_GREEN_SIZE_EXT"]      = 0x80DB

+    $P0["COLOR_TABLE_BLUE_SIZE_EXT"]       = 0x80DC

+    $P0["COLOR_TABLE_ALPHA_SIZE_EXT"]      = 0x80DD

+    $P0["COLOR_TABLE_LUMINANCE_SIZE_EXT"]  = 0x80DE

+    $P0["COLOR_TABLE_INTENSITY_SIZE_EXT"]  = 0x80DF

+    $P0["COLOR_INDEX1_EXT"]                = 0x80E2

+    $P0["COLOR_INDEX2_EXT"]                = 0x80E3

+    $P0["COLOR_INDEX4_EXT"]                = 0x80E4

+    $P0["COLOR_INDEX8_EXT"]                = 0x80E5

+    $P0["COLOR_INDEX12_EXT"]               = 0x80E6

+    $P0["COLOR_INDEX16_EXT"]               = 0x80E7

+    $P0["MAX_ELEMENTS_VERTICES_WIN"]       = 0x80E8

+    $P0["MAX_ELEMENTS_INDICES_WIN"]        = 0x80E9

+    $P0["PHONG_WIN"]                       = 0x80EA

+    $P0["PHONG_HINT_WIN"]                  = 0x80EB

+    $P0["FOG_SPECULAR_TEXTURE_WIN"]        = 0x80EC

+    $P0["CURRENT_BIT"]                     = 0x00000001

+    $P0["POINT_BIT"]                       = 0x00000002

+    $P0["LINE_BIT"]                        = 0x00000004

+    $P0["POLYGON_BIT"]                     = 0x00000008

+    $P0["POLYGON_STIPPLE_BIT"]             = 0x00000010

+    $P0["PIXEL_MODE_BIT"]                  = 0x00000020

+    $P0["LIGHTING_BIT"]                    = 0x00000040

+    $P0["FOG_BIT"]                         = 0x00000080

+    $P0["DEPTH_BUFFER_BIT"]                = 0x00000100

+    $P0["ACCUM_BUFFER_BIT"]                = 0x00000200

+    $P0["STENCIL_BUFFER_BIT"]              = 0x00000400

+    $P0["VIEWPORT_BIT"]                    = 0x00000800

+    $P0["TRANSFORM_BIT"]                   = 0x00001000

+    $P0["ENABLE_BIT"]                      = 0x00002000

+    $P0["COLOR_BUFFER_BIT"]                = 0x00004000

+    $P0["HINT_BIT"]                        = 0x00008000

+    $P0["EVAL_BIT"]                        = 0x00010000

+    $P0["LIST_BIT"]                        = 0x00020000

+    $P0["TEXTURE_BIT"]                     = 0x00040000

+    $P0["SCISSOR_BIT"]                     = 0x00080000

+    $P0["ALL_ATTRIB_BITS"]                 = 0x000fffff

+    $P0["CLIENT_PIXEL_STORE_BIT"]          = 0x00000001

+    $P0["CLIENT_VERTEX_ARRAY_BIT"]         = 0x00000002

+    $P0["CLIENT_ALL_ATTRIB_BITS"]          = 0xffffffff

+    .return ($P0)

+.end

 

 =item C<gl.Accum ()>

 

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