> yes it does, although the counters (since they are designed to > represent 1:2400-scale miniature ships) are rather big for CB purposes.
Yes, I looked up the Signs&Portents AARs and saw rather large looking pieces being used. Still, the counters could be shrunk for Cyberboard, without too much trouble, especially if the PDF versions are high quality. > Another thing about the ship counters is that they are for classes > provided in the Fleet Lists rather than individual vessels. To be > really useful for CB, one would ideally clone the counters and replace > the generic class names with the names of specific ships. Although Hmmm... Yes. A time-consuming task to be undertaken for the gamebox. Although less aesthetically pleasing, one could use the "Edit Object Text" function in Cyberboard to name counters when creating a scenario. Thus, the gamebox would have the generic counters and whoever created the scenario would choose the counters and name them using the Object Text function. At a glance, the counters would look generic on the cyberboard map, but a mouseover would reveal the "HMS Hood". Just a thought. > Finally, VaS (like its space-based predecessor A Call to Arms) heavily > emphasizes campaigns and DYO scenarios. This could mean that once the > box is created it would be continually expanded with new, user-created > scenarios. Which would be ideal! Have you contacted "Mongoose Matt"? One question I have. I have never seen a Gamebox using free-form inch-based movement, which is common in miniatures games. How would you measure the "inches" in cyberboard? Same question goes for gunnery. Kevin
