Hi, >You'll need to pick a GUI toolkit which works on all of the platforms >which you want to target. I'd recommend using QT for this; I wrote a rather >large piece of software (a game engine, in fact) using QT, and it was >minimally painful getting it to work on both Windows and Linux. Translating >all of the MFC stuff into whatever toolkit you decide to use is *not* going >to be fun.
Yep.. I'm exploring that right now. I've got my eye on one that appears to map from MFC somewhat but I have more homework to do. I want to remove all attachment to commercial software. >Does this mean that the CB file formats will also be open? Something I've >wanted to do for quite some time is write a program which converts CB >gameboxes into (minimal) VASSAL modules and vice versa. It'll be opened up when the source is opened up. Dale
