Hi,

>You'll need to pick a GUI toolkit which works on all of the platforms
>which you want to target. I'd recommend using QT for this; I wrote a rather
>large piece of software (a game engine, in fact) using QT, and it was
>minimally painful getting it to work on both Windows and Linux. Translating
>all of the MFC stuff into whatever toolkit you decide to use is *not* going
>to be fun.

Yep.. I'm exploring that right now. I've got my eye on one that appears to
map from MFC somewhat but I have more homework to do. I want to remove all
attachment to commercial software.

>Does this mean that the CB file formats will also be open? Something I've
>wanted to do for quite some time is write a program which converts CB
>gameboxes into (minimal) VASSAL modules and vice versa.

It'll be opened up when the source is opened up.

Dale

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