> -----Original Message-----
> From: Brian Genisio [mailto:[EMAIL PROTECTED]] 
> Sent: Tuesday, January 08, 2002 12:09 PM
> To: James Tetazoo; [EMAIL PROTECTED]
> Subject: Re: Which XWin engine is "best"?
> 
> 
> Dont use NativeGDI, because it is a development engine...
> If you have DirectX 4 or greater, use DirectDraw4... most 
> people do, and it is faster than the old standby of DirectDraw.
> 
> Either DirectDraw engine will work, but if you can use 
> DirectDraw4, then do it.
> 
> PS (to the rest of the group).  If I got anything wrong, 
> please correct me.
> 

Thanks.  That is what I was going to write,

Suhaib

> Brian
> 
> 
> --- James Tetazoo <[EMAIL PROTECTED]> wrote:
> > There seems to be precious little documentation on exactly what
> > differentiates one XWin engine from the other (ie. GDI, DirectDraw, 
> > DirectDraw4, NativeGDI).  This makes it impossible to 
> determine which engine 
> > it the "best" one to use under which circumstances.
> > 
> > I'd appreciate it if someone could shed a little light on this 
> > subject.
> > 
> > Thanks.
> > 
> > 
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