On Wed, Apr 10, 2002 at 10:18:39AM +1000, Robert Collins wrote: > > -----Original Message----- > > From: Alan Hourihane [mailto:[EMAIL PROTECTED]] > > Sent: Wednesday, April 10, 2002 1:57 AM > > To: [EMAIL PROTECTED] > > Subject: Re: Just a note - nativegdi engine > > > > > > On Wed, Apr 10, 2002 at 01:47:58AM +1000, Robert Collins wrote: > > > 2) I'm working on, I suspect it's a coordinate translation thing. I > > > get lovely background stipple but not (AFAICT solid fills). > > > > > Rob, > > > > Take a look at wingc.c and set miTranslate to 0 (FALSE). > > Already tried that :}. Does that intelligently translate - i.e. will > code for pixmaps be unaffected, and only window drawables get > translated/not translated? > pDrawable->x, y should always be 0 on a pixmap. On a window they're different, but I understand should be 0 too with that set.
Alan.
