JS, What happens if he runs in 1280x1024 with "-engine 1" instead of "-multiwindow"?
Please send in a log from that run. I suspect it will be the same. Is 1280x1024 the maximum resolution that he can run in, or is there a higher resolution that works just fine with -multiwindow? I am just trying to figure out if this is a problem where the largest size is not possible but anything smaller than that is okay, or if it is just that one size in the middle has problems but all the rest are okay. Oh yeah, and this was done with 4.2.0-25, right? Thanks for testing, Harold -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of J S Sent: Thursday, January 30, 2003 4:30 AM To: [EMAIL PROTECTED] Subject: multiwindow crash on resolution 1280 Hi, I have a customer trying out multiwindow mode on windows 95. He usually has his resolution set to 1280 x 1024, but for some reason multiwindow won't work with this. If I change his display settings to anything else though, it does work. Here is the log: ddxProcessArgument - Initializing default screens winInitializeDefaultScreens - w 1280 h 1024 winInitializeDefaultScreens - Returning OsVendorInit - Creating bogus screen 0 (EE) Unable to locate/open config file InitOutput - Error reading config file winDetectSupportedEngines - Windows 95/98/Me winDetectSupportedEngines - DirectDraw installed winDetectSupportedEngines - Returning, supported engines 00000013 InitOutput - g_iNumScreens: 1 iMaxConsecutiveScreen: 1 winSetEngine - Multi Window => ShadowGDI winAdjustVideoModeShadowGDI - Using Windows display depth of 16 bits per pixel winCreateBoundingWindowWindowed - User w: 1280 h: 1024 winCreateBoundingWindowWindowed - Current w: 1280 h: 1024 winAdjustForAutoHide - Original WorkArea: 0 0 1024 1280 winAdjustForAutoHide - Adjusted WorkArea: 0 0 1024 1280 winCreateBoundingWindowWindowed - WindowClient w 1280 h 1024 r 1280 l 0 b 1024 t 0 winCreateBoundingWindowWindowed - Returning winAllocateFBShadowGDI - Creating DIB with width: 1280 height: 1024 depth: 16 winAllocateFBShadowGDI - Dibsection width: 1280 height: -1024 depth: 16 size image: 2621440 winAllocateFBShadowGDI - Shadow blit failure winFinishScreenInitFB - Could not allocate framebuffer winScreenInit - winFinishScreenInit () failed Fatal server error: InitOutput - Couldn't add screen 0 Thanks for any help, JS. _________________________________________________________________ Stay in touch with MSN Messenger http://messenger.msn.co.uk
