If you compile and link using -I/usr/X11R6/include and -lGLU -lGL (glut is not currently available here), you should use glX calls and get an X11 based executable with software rendering only. Hardware rendering is currently not implemented by Cygwin's Xfree86 server.
However, if you compile and link using -lglut32 -lglu32 -lopengl32, you should use wgl calls and get a windows based executable with all the accelerations available to native windows apps. Please note the link order above. See /usr/doc/opengl-1.1.0/README.txt for more information on the latter. Hope this helps. -- Brian Ford Senior Realtime Software Engineer VITAL - Visual Simulation Systems FlightSafety International Phone: 314-551-8460 Fax: 314-551-8444
