The XFree86 versions of the OpenGL headers files do not use extern "C" when compiling C++ modules. This can result in linking errors as OpenGL function receive decorated signatures that won't exist in the libraries.

A work around is for a developer to do something like the following in a C++ code module:
#ifdef __cplusplus
extern "C" {
#include <GL/gl.h>
}
#endif


which shouldn't normally be necessary as other implementations of OpenGL do not require this.



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