I have looked through the documentation and mailing list archives but I am still a little confused about opengl hardware acceleration using cygwin/X. I recently compiled the application that I am working on (Omni3d), and it works but is slow (compared to the Linux version on the same hardware). The code uses X windows. I am assuming that it is slow because the opengl rendering is not using hardware acceleration, but I am not sure that that is the case.
Am I correct in assuming that I cannot get hardware acceleration without a substantial rewrite of the code? Thanks in advance. Burke Murray
