On Wed, 21 Nov 2001, [iso-8859-1] Dönertier wrote: > Date: Wed, 21 Nov 2001 16:06:22 +0100 > From: "[iso-8859-1] Dönertier" <[EMAIL PROTECTED]> > To: [EMAIL PROTECTED] > Subject: progs compiled with cygwin > > I am writing an opengl-game using cygwin. If I start it from bash, > everything works fine, it starts promptly > and allocates about 22MB of memory. > But if I start it with double-click from wondows explorer, it takes 3 times > longer to start (loading data and > doing recursive octree seubdivision) and allocates about 55MB of memory. > There are also some errors > in opengl frustum culling. What could be the reason? > I already ripped out all unused variables (-Wunused to find them) and put my > current cygwin1.dll from > /bin/ into the directory of my game. > I don't have the slightest idea what's going on. Can you help me?
I have also made the experience that my app (compiled with unix layer) doesnt work properly if the cygwin/bin directory is not in the path. It seems that the cygwin1.dll is not enough to get a working app but some files (which ?) from the bin-directory are needed. regards Matthias > > Thanx, > > Gahre > > > -- > Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple > Bug reporting: http://cygwin.com/bugs.html > Documentation: http://cygwin.com/docs.html > FAQ: http://cygwin.com/faq/ > > ############################################### # mail: Matthias Buchmeier # # IFF-IEE # # Forschungszentrum Juelich # # 52425 Juelich # # Germany # # # # tel: +49 (0)2461 61 4273 # # fax: 4443 # # email: [EMAIL PROTECTED] # ############################################### -- Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple Bug reporting: http://cygwin.com/bugs.html Documentation: http://cygwin.com/docs.html FAQ: http://cygwin.com/faq/