Thought Email List: Multi-Player Time Travel Project Planning Subject: Re: Re: We got some energy but still have an issue around a subpart
> > I know not everyone is comfortable with it, but I want to download the > > code and look at it. > > Watch out! There's nothing really in the code at all. A very barebones > file that may have confusions added to it. > It might be > often so many new parts to > generalize around that you don't allocate focuses effectively enough > to finish. I'm interested in working on it. I'm aware it's confusing. I infer the multi-simulation work is like small steps we can accomplish. I think it did have a basic plan for an intro goal, though ... but I'm remembering the advice about being careful about walls ... Maybe I can draft a simple more-relevant plan to help us with ... but honestly I don't understand at the moment how to predict the behavior of a free user in a reliable manner, in a way that can be simplified to a small demo. I want to look at the answer ...
