Hello,
I'm having a compile issue with wrapping a certain C++ class. Allow me
to describe the situation first before stating the issue.
The Situation: the opentick API is a collection of cross-platform,
cross-language libraries (and headers in the C++ flavor) for receiving
live streams of financial data. (See www.opentick.com) Among the
API/source languages available, there is a collection of
cross-platform C++ headers along with a static library. What is meant
by cross-platform? Well, depending on which platform you're using,
different parts of the code are called and different macro definitions
are made. For example, when compiling on a Linux system one must write
#define __LINUX
at the top of their code before calling the appropriate headers. Now,
the main class is defined in the following way:
class DLL_EXP OTClient:
{
public:
...
}
When running in the windows environment (that is, if you #define
__WIN), DLL_EXP is set to "__declspec(dllexport)" which, to my
understanding, has to do with using .dll files for callbacks akin to
how twisted works. However, when compiling in the Linux environment,
(#define __LINUX) the definition of the macro is "empty". That is, at
some point before the definition of the class, we simply have
#define DLL_EXP
implying that no .dll calls need to be made.
My Question (Finally): How do I go about wrapping this C++ class with
this strange little define hanging around the class declaration?
Methinks I'm having compile issues precisely because of this addition.
I checked the Cython wiki and the Sage Wiki on wrapping C++ classes
and couldn't find anything that looked like this. Thank you very much
in advance for any help! (And thank you for such an awesome
technology!)
--
Chris Swierczewski
[EMAIL PROTECTED]
mobile: 253 2233721
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