On May 1, 2009, at 1:00 PM, Dag Sverre Seljebotn wrote:

> Robert Bradshaw wrote:
>> On May 1, 2009, at 9:18 AM, Stefan Behnel wrote:
>>
>> Yes, that would be great if you would do the release managing--
>> definitely would make a mid-May release more feasible.
>
> I'll give it a try.

Great. Thanks.

>>> There are tons of open issues assigned to 0.11.2, though. I don't
>>> expect
>>> many more releases for 0.11.x (maybe a .3, but not necessarily a .
>>> 4), so
>>> they may have to get moved to 0.12. At least, there are no really
>>> critical
>>> issues. Some even seem to be so low priority that we should remove
>>> their
>>> milestone all together. Even some 'wishlist' bugs sound more
>>> important than
>>> some of the 0.11.2 tickets. A minor bug in 0.11 doesn't mean it  
>>> needs
>>> fixing in a 0.11.x release, especially if the fix is not trivial.
>>
>>
>> In my view, non-critical tickets attached to unreleased milestones
>> (especially 0.x.y ones) are fair game for moving around. Please go
>> through the list and move everything you don't think we need by the
>> release in two weeks.
>
> Yes, I share this view -- I tend to think of it in the direction of
> time-based release cycles and no so much what it says in trac.
>
> However I like the split between 0.11.x and 0.12 because it helps get
> some kind of sense of what needs to go in which repository -- i.e.  
> does
> it make things unstable, or require something which already went into
> unstable?
>
> I like filing new trivial bugs to the "-devel"-release for this  
> reason.

Yep, I think this is the right place for them. Also, as part of a  
release, I often see if there's any trivial bugs to knock off.

> About "wishlist", I think that just a lot of those bugs should be  
> moved
> out of "wishlist"; feature requests should go there IMO.

I've been using this as a "it's would be nice to have, but I don't  
see anyone working on it in the near term."

> Anyway, this is not very important, but I think I'll create a 0.11.3
> rather than mix things into 0.12.

Sound good.

- Robert


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