> There is also a button on the
> Code Editor window that does the same thing as the menu.

Good. This is more RAD.

> Also, I've added a cool convenience feature. If you start your code
> with lines before the 'def' statement, those lines are automatically
> assumed to be import-type statements that will be added to the top of
> the class definition. So if you're coding something and realize that
> you need the 'os' module, you can write the code like this:

The lines before the 'def' statement, they will stay temporarily. I suppose.

Thanks

-- 
Jaime Mora Ramones
Tantoyuca Veracruz, Mexico


"Ed Leafe" <[EMAIL PROTECTED]> escribió en el
mensaje news:[EMAIL PROTECTED]
> On May 29, 2006, at 1:54 PM, Jaime Mora Ramones wrote:
>
> >> or should there be a menu option that brings up an edit box
> >> for entering all the class-level import statements?
> >
> > This option it would be better.
>
> Good, because that's what I went with. There is also a button on the
> Code Editor window that does the same thing as the menu.
>
> Also, I've added a cool convenience feature. If you start your code
> with lines before the 'def' statement, those lines are automatically
> assumed to be import-type statements that will be added to the top of
> the class definition. So if you're coding something and realize that
> you need the 'os' module, you can write the code like this:
>
> import os
> def afterInit(self):
> self.hasFile = os.path.exists(self.someFile)
>
> ...and when you either switch to another code editing page, or save
> the design, the 'import os' line is automatically moved into the
> class-level imports.
>
> I'm still testing a bit and tweaking things, but this should be
> posted in less than an hour.
>
> -- Ed Leafe
> -- http://leafe.com
> -- http://dabodev.com
>
>
>
>




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