Bob Sysero llc Dev wrote:
> Outline:
>
> 1 Create your first Project from within the Terminal Window in:
> - Linux
> - Windows
> - Mac
Working within the terminal windows on each platform is different, so
separating by
platform is probably appropriate.
> 2 Running The Dabo Class Designer in:
> - Linux
> - Windows
> - Mac
You don't need to break down the running of the Class Designer on each
platform,
although you might want screenshots interspersed representing all platforms.
And you
may want to note platform differences where needed, but breaking the structure
by
platform doesn't make sense because Dabo and the Class Designer is
platform-agnostic.
> 3 Create a New Project or Open Project within the Class Designer Menu
> { Dabo-user My Question is can it be added or just not include # 3 }
> ????????????????
What we are missing is the Dabo IDE. Creating a project is outside the scope of
the
Class Designer. The (missing) IDE will contain a project manager, which will
launch
the Class Designer.
> 4 Create in the Class Designer "Hello World".
> a) Add Sizers
> b) Add 1 dLabel
> c) Add 2 dTextBox - Talk about RegID
> d) Add 1 dButton - Show how to access dTextBox using RegID.
> Also Show how to use daba.ui.info() with a
> brief message "Helo World".
>
> 5 Exit Class Designer and edit main.py
>
> 6 Create a Batch or shell script to run the Class Designer to load
> helloWorld demo.
>
> Note: This demo will lead into:
> How To Class Designer: Working with the Menu in the Class Designer
>
> Any idea's about #3 Create a New Project or Open Project within the
> Class Designer Menu.
Paul
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